SurrounDead map
Complete SurrounDead map of Longdown Valley: towns, traders, caches, safes, and lockers.
Index
Every named pin on this map. Filter, open a photo, or jump to it.
422 listed
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Located inside the sunken section of the Oil Rig.
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Larger than the others and has more rooms.
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On the unfinished Bridge
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Floating above the lake at the end of the dock
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At the church with the crucified body
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At the top of the lighthouse
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Outside of a cave entrance along the river West of Grain Valley and South of The Valley Safe Zone
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Floating above the statue in the lake of Whitewood
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2 inside. Maze like inside so search carefully!
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Located in the water, near the sucken ship's propellers. There is a Military Locker next to it.
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2 inside the control tower.
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Inside the subway.
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Requires wire cutters or bolt cutters.
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Requires bolt cutters.
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Requires wire cutters.
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Requires wire cutters. Second floor.
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Requires wire cutters.
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Requires wire cutters or bolt cutters.
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Requires bolt/wire cutters
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3 lockers in total. 2 of them require bolt cutters and 1 requires wire cutters.
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Requires bolt cutters
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Requires bolt cutters
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Requires bolt cutters
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Requires wire cutters or bolt cutters.
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Second floor of burned house. Requires wire cutters or bolt cutters.
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Requires wire cutters.
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Requires bolt cutters.
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Requires wire cutters or bolt cutters.
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Requires wire cutters.
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2 total. 1 inside the semi trailer and 1 inside the subway. Requires wire cutters or bolt cutters.
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Requires wire cutters or bolt cutters.
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4 total. 1 outside and 3 inside. Maze like inside so search carefully!
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Inside the Church
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Second floor of the eastern motel building.
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Inside the house that's for sale.
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On the roof
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1st floor
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5th floor
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Inside, at the back door
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Inside the bunker
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Located inside the subway station.
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3 total. 1 inside control tower, 1 near motorcade and 1 inside the locked hanger.
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Second floor, in the corner near the trash piles.
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2 inside the back room of the bunker.
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Inside the building.
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Inside the blue/green trailer home
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Lots of medical supplies in the medical wing.
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Still in development
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Shoot the power panel in the small room to your left to open open the first set of doors. Turn on the main generator in the basement to open all doors and turn on lights. Has 1 note.
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Second one discovered by survivors. Oddly placed under a Radio Tower.
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Has a compound crate in the large telescope room
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Test out your driving skills!
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A ship that sunk off the coast.
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Swat Van, located in the basement of the Police HQ
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Part of the Hazmat/Decon random event
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Part of the Hazmat/Decon random event
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Inside the shopping center
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Timed broadcast and not interactive, audio only with no subtitles.
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Has a compound Chest in the Watchtower.
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Compound Chest in the Watchtower
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Broken Convoy (Zombies
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Broken Convoy (zombies
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This marker is not longer valid as the location has moved due to the changes in water on the map. Once the new location is found the marker will be moved to reflect the update.
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On bridge
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Has a note.
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has a note
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Requires level 3 keycard
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Requires 1 keycard or an all access level 3 key-card.
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Requires level 2 keycard or an all access keycard
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Requires 2 keycards or an all access keycard
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Requires either 1 or the All Access Keycard to open 1 of the doors. The other locked door requires a pin entered on a keypad. Pin is located on a note near the top of the Oil Rig.
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Requires level 1 keycard or an all access level 3 key-card.
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Requires level 2 keycard or an all access level 3 keycard.
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Requires level 2-3 keycard depending on which doors you wish to open.
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Inside the garage/autoshop
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Connects to Grain Valley Subway Station.
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Connects to Lawrence Creek Subway Station.
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Connects to Ellwood Subway and Lawrence Creek Subway stations.
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Connects to Factory and Grain Valley Subway Stations
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About
What this world is doing on the plate, and the numbers behind it.
- Updated August 31, 2026
- Kevin Henrique
- Editorial policy
Gladewater in the north-west, Ellwood in the north-east
Longdown Valley sits on the pause map of SurrounDead. Gladewater and the military camp hold the north-west woods. Ellwood and Pacific Palm Mall sit on the north-east roads. The river cuts west to east; Longdown Port keeps the docks on that water. Creek Prison, Whitewood, and the crashed ship hold the centre. The Air Field and New Richland take the south. The Oil Rig stands in the south-east bay.
Towns, traders, bunkers, towers, subway stations, gas stations, hospitals, police stations, gun stores, caches, safes, doors, lockers, and property stay on. Scrap, vehicle and character spawns, random events, vendors, radios, ghosts, wildlife, and abandoned crates start hidden so the towns stay readable. Open them when you are hunting scrap or a spawn.
Games
Prove you know SurrounDead. 422 named pins sit on this plate. Name a still, drop a pin on a place, or read a blurb. Repeated marks — stars, chests, the same name twice — stay out of the round.