Total War Warhammer map
Complete Old World campaign map of Total War: Warhammer: Altdorf in the Empire, Couronne in Bretonnia, Karaz-a-Karak on the Silver Road, with every named settlement on the chart.
Index
Every named pin on this map. Filter, open a photo, or jump to it.
149 listed
-
- Region:
- Wydrioth
- Resource:
- Furs
-
- Region:
- Talsyn
- Control:
- Wood Elves
-
- Region:
- Yn Edri Eternos
- Control:
- Wood Elves Argwylon (when playing Argwylon)
- Special:
- Unique settlement chain
-
- Region:
- Torgovann
- Resource:
- Timber
-
- Region:
- Argwylon
-
- Region:
- Southern Badlands
- Control:
- Top Knotz
- Resource:
- Savage Orcs
-
- Region:
- Blood River Valley
- Control:
- Scabby Eye
-
- Region:
- Blood River Valley
- Resource:
- Dyes
- Port:
- Yes
-
- Region:
- Western Badlands
- Control:
- Teef Snatchaz
-
- Region:
- Desolation of Nagash
- Control:
- Karak Azul
- Resource:
- Iron
-
- Region:
- Eastern Badlands
- Control:
- Red Fangs
-
- Region:
- Blightwater
- Control:
- Red Fangs
-
- Region:
- Blood River Valley
- Control:
- Scabby Eye
- Resource:
- Salt
-
- Region:
- Western Badlands
- Control:
- Teef Snatchaz
-
- Region:
- Eastern Badlands
- Control:
- Karak Azul
- Resource:
- Timber
-
- Region:
- Western Badlands
- Control:
- The Bloody Handz
- Resource:
- Savage Orcs
-
- Region:
- Southern Badlands
- Control:
- Top Knotz
- Resource:
- Savage Orcs
-
- Region:
- Southern Badlands
- Control:
- Top Knotz
- Resource:
- Savage Orcs
-
- Region:
- Southern Badlands
- Control:
- Teef Snatchaz
- Resource:
- Salt
- Port:
- Yes
-
- Region:
- Blightwater
- Control:
- Red Fangs
- Resource:
- Gemstones
-
- Region:
- Desolation of Nagash
- Resource:
- Salt
-
- Region:
- Eastern Badlands
- Control:
- Crooked Moon Mutinous Gits
- Resource:
- Pastures
-
- Region:
- Blightwater
- Control:
- Karak Azul
-
- Region:
- Blightwater
- Control:
- Karak Azul
- Resource:
- Marble
-
- Region:
- Desolation of Nagash
- Control:
- Karak Azul
-
- Region:
- Western Badlands
- Control:
- Scabby Eye
- Port:
- Yes
-
- Region:
- Eastern Badlands
- Control:
- Red Fangs
-
- Region:
- Blood River Valley
- Control:
- Barak Varr
-
- Region:
- Bordeleaux
-
- Resource:
- Wine
- Port:
- Yes
-
- Region:
- Carcassonne
- Resource:
- Salt
- Port:
- Yes
-
- Region:
- Forest of Arden
- Control:
- Artois
- Resource:
- Timber
-
- Region:
- Bastonne
-
- Region:
- Carcassonne
- Resource:
- Dyes
- Special:
- Tower of the Enchantress
-
- Resource:
- Pottery
-
- Region:
- Forest of Arden
- Control:
- Artois
- Resource:
- Furs
-
- Region:
- Couronne
- Port:
- Yes
-
- Resource:
- Pastures
- Port:
- Yes
-
- Region:
- Bastonne
- Resource:
- Iron
-
- Region:
- Lyonesse
- Port:
- Yes
-
- Resource:
- Marble
-
- Region:
- Parravon
- Resource:
- Pastures
-
- Region:
- Eastern Border Princes
- Control:
- Border Princes
-
- Region:
- Estalia
- Resource:
- Wine
- Port:
- Yes
-
- Region:
- Tilea
- Port:
- Yes
-
- Region:
- Estalia
- Resource:
- Iron
- Special:
- Archecclesiatium of Myrmidia
-
- Region:
- Eastern Border Princes
- Control:
- Border Princes
- Resource:
- Salt
- Port:
- Yes
-
- Region:
- Tilea
- Resource:
- Pastures
- Special:
- Unique settlement chain
-
- Region:
- Western Border Princes
- Control:
- Border Princes
- Resource:
- Pottery
-
- Region:
- Estalia
- Port:
- Yes
-
- Region:
- Western Border Princes
- Control:
- Border Princes
- Resource:
- Marble
-
- Region:
- Northern Grey Mountains
- Control:
- Karak Ziflin
- Resource:
- Iron
-
- Region:
- Southern Grey Mountains
- Control:
- Karak Norn
-
- Region:
- Northern Grey Mountains
- Control:
- Skullsmasherz
- Resource:
- Marble
-
- Region:
- Black Mountains
- Control:
- Black Venom
- Resource:
- Pastures
-
- Region:
- Southern Grey Mountains
- Control:
- Crooked Moon
- Resource:
- Dwarf Beer
-
- Region:
- Vaults
- Control:
- Broken Nose
- Resource:
- Timber
-
- Region:
- Black Mountains
- Resource:
- Iron
-
- Region:
- Vaults
- Control:
- Clan Angrund
- Resource:
- Dwarf Beer
-
- Region:
- Southern Grey Mountains
- Resource:
- Furs
-
- Region:
- Northern Grey Mountains
- Resource:
- Dyes
-
- Region:
- Black Mountains
- Control:
- Karak Hirn
-
- Region:
- Vaults
- Control:
- Broken Nose
-
- Region:
- Estalia
- Leader:
- Khazrak the One-Eye
-
- Region:
- Southern Badlands
- Leader:
- Malagor the Dark Omen
-
- Region:
- Nordland
- Leader:
- Morghur the Shadowgave
-
- Region:
- Blightwater
-
- Region:
- Nordland
-
- Region:
- Vaults
-
- Region:
- Chaos Wastes
-
- Region:
- Troll Country
- Resource:
- Pottery
- Port:
- Yes
-
- Region:
- Southern Oblast
- Resource:
- Iron
-
- Region:
- Northern Oblast
-
- Region:
- Northern Oblast
-
- Region:
- Southern Oblast
- Resource:
- Furs
- Special:
- Unique settlement chain Bokha Palace
-
- Region:
- Eastern Oblast
-
- Region:
- Eastern Oblast
- Resource:
- Timber
-
- Region:
- Southern Oblast
-
- Region:
- Troll Country
-
- Region:
- Mountains of Hel
- Control:
- Naglfarlings
-
- Region:
- Mountains of Hel
- Control:
- Naglfarlings
- Resource:
- Obsidian
- Port:
- Yes
-
- Region:
- Goromadny Mountains
- Control:
- Goromadny Tribe
- Resource:
- Iron
-
- Region:
- Trollheim Mountains
- Control:
- Varg
- Port:
- Yes
-
- Region:
- Vanaheim Mountains
- Control:
- Vanaheimlings
-
- Region:
- Ice Tooth Mountains
- Control:
- Skaeling
-
- Region:
- Goromadny Mountains
- Control:
- Goromadny Tribe
- Port:
- Yes
-
- Region:
- Helspire Mountains
- Control:
- Helspire Tribe
-
- Region:
- Ice Tooth Mountains
- Port:
- Yes
-
- Region:
- Gianthome Mountains
- Control:
- Kraka Drak
-
- Region:
- Gianthome Mountains
- Resource:
- Gemstones
-
- Region:
- Ice Tooth Mountains
- Control:
- Skaeling
- Port:
- Yes
-
- Region:
- Mountains of Naglfari
- Control:
- Varg
- Resource:
- Marble
-
- Region:
- Vanaheim Mountains
- Control:
- Vanaheimlings
- Resource:
- Iron
- Port:
- Yes
-
- Region:
- Trollheim Mountains
- Control:
- Varg
-
- Region:
- Helspire Mountains
- Control:
- Helspire Tribe
- Port:
- Yes
-
- Region:
- Gianthome Mountains
- Control:
- Kraka Drak
- Resource:
- Dwarf Beer
- Port:
- Yes
-
- Region:
- Helspire Mountains
- Control:
- Helspire Tribe
- Resource:
- Obsidian
- Port:
- Yes
-
- Region:
- Trollheim Mountains
- Control:
- Varg
- Resource:
- Marble
-
- Region:
- Vanaheim Mountains
- Control:
- Vanaheimlings
- Port:
- Yes
-
- Region:
- Mountains of Naglfari
- Control:
- Varg
- Port:
- Yes
-
- Region:
- Mountains of Hel
- Control:
- Wintertooth
- Port:
- Yes
-
- Region:
- Eastern Sylvania
- Control:
- Vampire Counts
- Resource:
- Gold
- Special:
- Unique settlement chain Mausoleum of the Mad Count
-
- Region:
- Western Sylvania
- Resource:
- Timber
-
- Region:
- Eastern Sylvania
- Resource:
- Wine
-
- Region:
- Western Sylvania
-
- Region:
- Western Sylvania
- Control:
- Von Carstein
- Resource:
- Pastures
-
- Region:
- Eastern Sylvania
-
- Region:
- Reikland
- Resource:
- Pottery
- Port:
- Yes
-
- Region:
- Averland
-
- Region:
- Ostermark
- Resource:
- Pottery
-
- Region:
- Hochland
- Resource:
- Dyes
-
- Region:
- Middenland
- Resource:
- Pastures
- Special:
- Knights Panther Chapterhouse
-
- Region:
- Ostland
-
- Region:
- Nordland
- Resource:
- Furs
- Port:
- Yes
-
- Region:
- Reikland
- Control:
- Empire Secessionists
-
- Region:
- Ostermark
- Resource:
- Pastures
-
- Region:
- Wasteland
- Control:
- Marienburg
-
- Region:
- Averland
- Resource:
- Pottery
-
- Region:
- Reikland
- Control:
- Empire Secessionists
- Resource:
- Pastures
-
- Region:
- Reikland
- Control:
- Empire Secessionists
-
- Region:
- Hochland
- Resource:
- Timber
-
- Control:
- Talabecland
-
- Region:
- Wasteland
- Resource:
- Dyes
- Port:
- Yes
-
- Region:
- Middenland
- Special:
- Middenheim Great Temple of Ulric
-
- Region:
- Ostland
- Port:
- Yes
-
- Region:
- Wissenland
- Special:
- Nuln Cannon Foundry Nuln Gunnery School
-
- Region:
- Wissenland
- Resource:
- Iron
-
- Region:
- Nordland
- Resource:
- Timber
-
- Region:
- Talabecland
- Resource:
- Furs
- Special:
- Blazing Sun Chapterhouse
-
- Region:
- Stirland
-
- Region:
- Middenland
-
- Region:
- Wissenland
- Resource:
- Marble
-
- Region:
- Ostland
- Resource:
- Gold
-
- Region:
- Stirland
- Resource:
- Wine
-
- Region:
- Death Pass
- Control:
- Greenskins
- Resource:
- Gold
- Special:
- Unique settlement chain
-
- Region:
- Peak Pass
- Control:
- Red Eye
- Resource:
- Dyes
-
- Region:
- Rib Peaks
- Control:
- Bloody Spearz
-
- Region:
- Death Pass
- Control:
- Red Fangs
- Resource:
- Iron
-
- Region:
- Zhufbar
- Resource:
- Dwarf Beer
-
- Region:
- Death Pass
- Control:
- Bloody Spearz
-
- Region:
- Peak Pass
- Resource:
- Dwarf Beer
- Special:
- Great Slayer Shrine of Karak Kadrin
-
- Region:
- Northern World's Edge Mountains
- Control:
- Red Eye
- Resource:
- Gold
-
- Region:
- Silver Road
- Control:
- Dwarfs
- Resource:
- Gemstones
- Special:
- Unique settlement chain Throne Hall of the High King
-
- Region:
- Northern World's Edge Mountains
- Control:
- Red Eye
-
- Region:
- Rib Peaks
- Control:
- Bloody Spearz
- Resource:
- Gold
- Special:
- Brightstone Mine
-
- Region:
- Silver Road
- Control:
- Bloody Spearz
-
- Region:
- Zhufbar
-
- Region:
- Silver Road
- Control:
- Bloody Spearz
-
- Resource:
- Iron
About
What this world is doing on the plate, and the numbers behind it.
- Updated August 31, 2026
- Kevin Henrique
- Editorial policy
Altdorf in the Empire, Couronne in Bretonnia, Karaz-a-Karak on the Silver Road
The Old World chart of Total War: Warhammer opens from Bretonnia and Estalia across the Empire to Kislev and the World's Edge. Altdorf holds the Reik. Couronne holds Bretonnia. Kislev and Erengrad stand on the ice. Karaz-a-Karak holds the Silver Road. The Oak of Ages keeps Athel Loren. Marienburg, Nuln, Middenheim, and Castle Drakenhof close the other thrones.
Every named settlement stays on, grouped by realm: the Empire, Bretonnia, Kislev, Norsca, the dwarf holds, the Badlands, Estalia and Tilea, Athel Loren, Sylvania, and the wandering hosts. Capitals, provinces, and starting lords are on the pin.
Games
Prove you know Total War: Warhammer. 149 named pins sit on this plate. Name a still, drop a pin on a place, or read a blurb. Repeated marks — stars, chests, the same name twice — stay out of the round.