Control

Maintenance map

Complete Oldest House map of Control: Executive, Research, Maintenance, Containment, Investigations, the Foundation, and the quarry.

158 pins · 8 kinds · 67 photos · 7 plates

Index

Every named pin on this map. Filter, open a photo, or jump to it.

158 listed

  • Location of one of the six toxic waste barrels to be destroyed in What a Mess: Burn the Trash .

    Burn The Trash · 1102.500, 417.500

  • Location of one of the six toxic waste barrels to be destroyed in What a Mess: Burn the Trash .

    Burn The Trash · 1197.600, 325.800

  • Location of one of the six toxic waste barrels to be destroyed in What a Mess: Burn the Trash .

    Burn The Trash · 1131.900, 372.800

  • Location of one of the six toxic waste barrels to be destroyed in What a Mess: Burn the Trash .

    Burn The Trash · 1139.400, 383.800

  • Location of one of the six toxic waste barrels to be destroyed in What a Mess: Burn the Trash .

    Burn The Trash · 1122.600, 340.800

  • Location of one of the six toxic waste barrels to be destroyed in What a Mess: Burn the Trash .

    Burn The Trash · 1139.300, 425.400

  • CHEST

    Chests · 1534.000, 943.500

  • CHEST

    Chests · 1213.200, 503.800

  • CHEST

    Chests · 660.200, 773.400

  • CHEST

    Chests · 1081.100, 496.400

  • CHEST

    Chests · 1139.700, 455.900

  • CHEST

    Chests · 1178.300, 375.800

  • In a hole in the wall The entrance is on the left

    Chests · 1119.000, 812.800

  • In a Level 5 room but you can shatter the glass and get in

    Chests · 1775.000, 933.000

  • Across catwalk and down stairs

    Chests · 1635.000, 632.500

  • After clearing out the “sludge” find the chest in the maze of. Walkways

    Chests · 1441.000, 100.500

  • After completing “A Merry Chase” the chest is in the Break Room

    Chests · 1731.000, 474.500

  • In an alcove, above. Can be reached from the tunnels

    Chests · 988.900, 793.000

  • In an alcove. Use the latter and jump up to catch edge of shelf and pull up to the top. You can reach the chest at this point

    Chests · 1215.500, 393.200

  • At the end of the room covert in Mold here.(progress Old Growth to safely access)

    Chests · 1642.300, 731.100

  • At the end of the room covert in Mold here.(progress Old Growth to safely access)

    Chests · 1692.200, 570.200

  • Behind Clearance level 4 door

    Chests · 1557.900, 525.400

  • Behind Clearance level 5 door

    Chests · 1786.500, 635.800

  • Behind fence

    Chests · 1644.700, 688.700

  • Count down 4 levels from Control Point: NSC Power Plant Upper Level

    Chests · 1435.200, 597.100

  • Down passage, past an astral monster, kill the people in the space behind the blocks

    Chests · 1076.400, 907.600

  • Inside Hidden Location

    Chests · 1472.600, 915.500

  • Inside Hidden Location

    Chests · 1637.100, 242.900

  • Inside Hidden Location

    Chests · 1746.600, 473.900

  • Inside Hidden Location

    Chests · 1746.500, 472.900

  • Inside Hidden Location

    Chests · 1746.600, 471.900

  • Inside Hidden Location

    Chests · 1746.600, 470.700

  • Inside NSC Security Office

    Chests · 1508.100, 595.000

  • Inside of the Shelter

    Chests · 1516.000, 435.500

  • Inside Shelter

    Chests · 1772.700, 678.800

  • Inside the Shelter

    Chests · 1883.100, 726.700

  • Larger restroom

    Chests · 1414.400, 824.700

  • On an iron frame hanging from the ceiling Require Levitate to reach

    Chests · 1452.100, 299.400

  • On the concrete beams of the ceiling Require Levitate to reach

    Chests · 1416.100, 313.400

  • On the outer wall ledge. Requires Levitate , can be easily reached from the NSC's top

    Chests · 1398.800, 724.600

  • On the rock platform above

    Chests · 978.800, 865.500

  • On the second highest iron walkway

    Chests · 1439.300, 621.000

  • On the top level platform Require Levitate to reach

    Chests · 1008.600, 613.700

  • On the upper level at the end of Field Training.

    Chests · 1278.400, 863.000

  • In Security Clearance 2 Room

    Chests · 1673.000, 430.600

  • In Security Clearance 2 Room, but shatter glass with your melee attack to shatter glass

    Chests · 1478.200, 829.100

  • In Security Clearance 5 Room, but you cab use your melee attack to shatter glass. Require Levitate to reach.

    Chests · 1555.000, 818.800

  • In the first restroom

    Chests · 1431.700, 818.100

  • In the Hidden Location Covert in Mold (progress Old Growth to safely access)

    Chests · 957.600, 603.000

  • In the Lower Level

    Chests · 1559.800, 254.500

  • In the Lower Level

    Chests · 1559.800, 238.000

  • The room behind the janitor’s office

    Chests · 1602.500, 459.200

  • In the room inside the hole in the wall The entrance is on the left

    Chests · 1139.600, 783.400

  • In the room just before the door to the Janitors Office

    Chests · 1632.400, 425.000

  • In the Turbine Room (Security Clearance Level 4) Down the stairs under the turbines

    Chests · 1525.300, 981.200

  • Up on a pillar, requiers Levitate to reach

    Chests · 794.600, 770.600

  • Up the metal stairs and dash across to other side

    Chests · 1794.500, 892.500

  • Up the stairs in the lab

    Chests · 1761.000, 516.500

  • Upper floor

    Chests · 1863.800, 799.000

  • Upper floor corner

    Chests · 1671.300, 480.400

  • Upper level

    Chests · 1526.700, 516.100

  • Upper Level (On the same level as Control Point: NSC Power Plant Upper Level)

    Chests · 1412.000, 596.000

  • Upper level in Shelter next to elevator

    Chests · 1223.500, 789.800

  • Obtain during the story mission Finnish Tango

    Collectibles · 1587.900, 429.900

  • Near Control Point: Black Rock Quarry

    Collectibles · 868.500, 625.600

  • On the console

    Collectibles · 847.600, 1069.400

  • Inside Hidden Location

    Collectibles · 1465.600, 915.400

  • Picking up this Collectible will start A Merry Chase if it was not previously active.

    Collectibles · 1552.700, 408.100

  • Collectibles · 1525.900, 570.300

  • Collectibles · 1712.400, 429.000

  • On top of a cabinet

    Collectibles · 1805.200, 919.000

  • Collectibles · 1710.800, 511.200

  • Collectibles · 1688.500, 517.700

  • In Security Clearance 2 Room, but you cab use your melee attack to shatter glass

    Collectibles · 1482.400, 819.200

  • At the end of the room covert in Mold here.(progress Old Growth to safely access)

    Collectibles · 1662.500, 737.300

  • Collectibles · 1524.500, 264.000

  • Between two computers on the table In the room inside the hole in the wall The entrance is on the left

    Collectibles · 1143.600, 808.400

  • Collectibles · 1831.400, 717.800

  • In Security Clearance 5 Room, but you cab use your melee attack to shatter glass. Require Levitate to reach.

    Collectibles · 1541.400, 819.400

  • Upper level behind the three large fan boxes

    Collectibles · 1368.300, 741.000

  • Inside Security Clearance 5 Room but you can shatter the glass and get in

    Collectibles · 1782.600, 927.200

  • Collectibles · 1391.800, 870.000

  • Near Control Point: NSC Coolant Pumps Upper Level

    Collectibles · 1579.500, 359.500

  • Collectibles · 1088.600, 340.100

  • This Collectible has two alternate locations, one in the NSC Energy Converters and one in the Atlas Chamber.

    Collectibles · 1562.200, 900.000

  • This Collectible has two alternate locations, one near Central Maintenance and one in the Atlas Chamber.

    Collectibles · 1725.100, 773.600

  • This Collectible has two alternate locations, one near Central Maintenance and in the NSC Energy Converters .

    Collectibles · 1844.900, 717.700

  • next to TV in the lab

    Collectibles · 1688.500, 520.700

  • Collectibles · 1110.400, 376.200

  • Collectibles · 1830.200, 726.300

  • Collectibles · 919.300, 789.000

  • Upper level (On the same level as Control Point: NSC Power Plant Upper Level) on a console

    Collectibles · 1441.000, 600.600

  • Upper floor

    Collectibles · 1868.300, 817.700

  • On the upper level at the end of Field Training.

    Collectibles · 1315.300, 858.900

  • Not actually found here. In "Nowhere" near the tent

    Collectibles · 835.900, 1147.900

  • Collectibles · 1054.000, 836.000

  • On the computer console

    Collectibles · 818.600, 767.100

  • Down passage, past an astral monster, kill the people in the space behind the blocks

    Collectibles · 1082.100, 925.200

  • Automatically obtained during the story mission Finnish Tango after taking the cable car to "Nowhere"

    Collectibles · 814.300, 1137.300

  • The very top of the NSC. Levitate is needed to reach this point.

    Collectibles · 1418.000, 607.600

  • Require Levitate to reach

    Collectibles · 1782.800, 608.500

  • Collectibles · 1870.700, 609.100

  • Collectibles · 1545.200, 943.300

  • Collectibles · 1454.100, 882.300

  • Located on the desk in the room near the NSC Control Room when coming out of the elevator.

    Collectibles · 1586.800, 647.000

  • Next to the blue machine near the Power Core socket.

    Collectibles · 1581.500, 232.400

  • Control Points · 1838.700, 761.600

  • You will arrive here in story mission Finnish Tango

    Control Points · 883.800, 638.500

  • Not actually found here. Location is the unmapped Foundation area accessed via the Restricted Area during Finnish Tango .

    Control Points · 822.200, 1150.900

  • Control Points · 1530.900, 729.700

  • Control Points · 1256.500, 388.000

  • You will arrive here in story mission Finnish Tango

    Control Points · 1594.600, 339.300

  • Control Points · 1657.700, 790.500

  • Control Points · 1480.300, 548.700

  • Control Points · 1561.200, 646.500

  • Ground level

    Control Points · 1185.900, 726.700

  • Control Points · 1608.000, 615.000

  • On the shelf

    Eternal Fire · 1192.300, 319.900

  • In an alcove.

    Eternal Fire · 1218.300, 358.900

  • On the shelf

    Eternal Fire · 1215.600, 493.400

  • On the exhaust vent on the wall

    Eternal Fire · 1488.100, 372.500

  • In front of the big water pipe in the corner of the platform

    Eternal Fire · 1329.000, 578.000

  • The very top of the NSC. Levitate is needed to reach this point.

    Eternal Fire · 1421.000, 610.900

  • Hidden Location

    Hidden Rooms · 1656.800, 232.100

  • Can be found after completing A Merry Chase . After completing that mission's Astral Plane challenge, go to the light in the distance, and returning to the Break Room will award the point. Alternatively, return later and Levitate into the hole in the Break Room ceiling, then head for the light.

    Hidden Rooms · 1723.700, 469.700

  • Destroy the forklift to open the area Covert in Mold (progress Old Growth to safely access)

    Hidden Rooms · 1002.800, 620.800

  • Entrance is the Locked Door Require Levitate to reach

    Hidden Rooms · 1130.800, 447.200

  • In the Access Corridor Require Levitate to reach.

    Hidden Rooms · 1505.800, 916.600

  • This Hidden Location can be found by reaching the very top of the NSC. Levitate is needed to reach this point.

    Hidden Rooms · 1425.000, 613.000

  • In a hole in the wall above Clearance Level 5 door lead to the Hidden Location Need Levitate to go to Hidden Location

    Other Spots · 1016.300, 677.300

  • Other Spots · 1512.300, 579.600

  • Welcome to the Ranger Field Training Course. Completing this mission will unlock the Shield Ability. It can be started by entering Field Training, or by picking up Home Safe Tests from one of its locations around the Maintenance Sector.

    Other Spots · 1367.700, 880.600

  • Side mission which unlocks the Evade Ability. Either approach the break room or pick up the Collectible Arish: Escaped OoP , found further along a short ways.

    Other Spots · 1521.400, 1132.200

  • On the board next to Ahti

    Other Spots · 1592.300, 447.200

  • On the board next to Ahti Unlocked after starting Old Boys' Club

    Other Spots · 1593.300, 447.200

  • On the board next to Ahti Unlocked after completing My Brother's Keeper

    Other Spots · 1595.300, 447.200

  • On the board next to Ahti Unlocked after completing The Face of the Enemy

    Other Spots · 1596.300, 447.200

  • Returns to the Janitor's Office after having completing Even More Mold .

    Other Spots · 1595.800, 433.100

  • On the board next to Ahti Unlocked after starting My Brother's Keeper

    Other Spots · 1594.400, 447.200

  • You can talk to Simon Arish here after meeting him during Directorial Override .

    Other Spots · 1524.700, 585.300

  • A mysterious potential paranatural entity. An exclusive Weapon Mod for Grip can be unlocked here via an unmarked mission after completing What a Mess: Burn the Trash . Throw 6 TVs into the Furnace. Rewards Eternal Fire House Memory Threshold Remnant

    Other Spots · 1047.000, 368.000

  • Rooms · 1564.900, 933.000

  • Rooms · 1838.300, 785.900

  • Rooms · 1717.000, 510.900

  • Rooms · 1822.900, 594.700

  • The Black Rock Quarry consists largely of various black pillars, some of which are floating in the sky.

    Rooms · 782.000, 771.000

  • Rooms · 1452.000, 870.800

  • Rooms · 1231.700, 875.100

  • Rooms · 1140.000, 373.000

  • Rooms · 1617.800, 443.800

  • Rooms · 1543.000, 726.500

  • Rooms · 1454.400, 313.600

  • Rooms · 1699.800, 664.000

  • It is the main power station for the entirety of the Oldest House.

    Rooms · 1421.300, 526.800

  • Rooms · 1467.600, 60.300

  • Accept side mission What a Mess: Clear the Clog to unlock

    Rooms · 1541.500, 247.000

  • Rooms · 726.500, 1037.400

  • Rooms · 1618.600, 535.300

About

What this world is doing on the plate, and the numbers behind it.

Central Executive in the hub, the Maze in Research, the Panopticon in Containment

The Oldest House sits on the Bureau’s own blueprints: Executive around Central Executive, Dead Letters, and the Director’s office; Research through Parapsychology, the Ashtray Maze, and the Hedron Chamber; Maintenance around the NSC plant and Black Rock Quarry; Containment with the Panopticon and the Ordinary AWE; Investigations for Bright Falls and the other altered worlds; then the Foundation caves under the rock and Quarry Site Beta off that stone.

Rooms, chests, collectibles, and control points stay on. Hidden rooms and the extra spots start hidden so the hub and the Maze stay readable. Open them when you are hunting a restroom cache or a mold sample. The Maps tab swaps the wing.

Games

Prove you know Control. 158 named pins sit on this plate. Name a still, drop a pin on a place, or read a blurb. Repeated marks — stars, chests, the same name twice — stay out of the round.

Maps

Other maps of this work. Open one to swap the board — overworld, interiors, a second sea.