Fallout 4 map
Complete Commonwealth map of Fallout 4: vaults, settlements, magazines, fusion cores, plus Far Harbor and Nuka-World on extra plates.
Index
Every named pin on this map. Filter, open a photo, or jump to it.
760 listed
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Bobbleheads. Agility bobblehead
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Bobbleheads. Barter bobblehead
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Bobbleheads. Big guns bobblehead
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Bobbleheads. Charisma bobblehead
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Bobbleheads. Endurance bobblehead
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Bobbleheads. Energy weapons bobblehead
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Bobbleheads. Explosive bobblehead
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Bobbleheads. Intelligence bobblehead
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Bobbleheads. Lock picking bobblehead
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Bobbleheads. Luck bobblehead
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Bobbleheads. Medicine bobblehead
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Bobbleheads. Melee bobblehead
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Bobbleheads. Perception bobblehead
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Bobbleheads. Repair bobblehead
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Bobbleheads. Science bobblehead
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Bobbleheads. Small guns bobblehead
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Bobbleheads. Sneak bobblehead
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Bobbleheads. Speech bobblehead
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Bobbleheads. Strength bobblehead
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Bobbleheads. Unarmed bobblehead
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Hospital. Greater Mass Blood Clinic
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Church. Lonely chapel
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Hospital. Mass Bay Medical Center
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Hospital. Med-Tek research
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Church. Nahant Chapel
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Graveyard. Old Granary burying ground
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Hospital. Parsons State Insane Asylum
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Hospital. Sandy Coves Convalescent Home
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Church. Trinity Plaza
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School. University Point
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Graveyard. Wildwood Cemetery
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1x, in the power restore room for the elevators.
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Behind an unmarked shed north of ArcJet Systems.
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In the Glowing Sea: 1x, Atop the roof.
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1x, on the second floor underneath a metal shelf in the hallway, behind the bar.
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On the roof across from the BADTFL.
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Inside a rooftop generator.
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1x, spawns in the cargo area after "Reunions".
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1x, in a room off the basketball court with a sign above it that reads "Restricted Area."
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1x, in the office.
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1x, in a dark corner behind the mirelurk.
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In the white boat in the middle.
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1x, on a generator located in the western corner of the building.
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Found on the way to the roof.
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1x in behind the bunker (broken), northwest of the compound. 1x in the underground bunker, in the back of the locked room.
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1x, in a generator room to the west.
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3x, two inside (one behind a locked door) and one on the roof of the building.
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The Institute in the Old Robotics area.
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4x, 2x during "The Big Dig" with any ending. 2x on a shelf in the locked train car. The key will only spawn on Fahrenheit's corpse.
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3x, on the top floor, 2x behind a security door locked at master level. 1x behind a door further on locked at advanced level.
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First and third floor, next to the elevator.
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1x, in a generator on the center of the roof, behind a door.
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1x, on the scaffolding just outside the main entrance, on a closed cardboard box.
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1x, in the basement.
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Found on the first floor.
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1x, in the basement area after the sewer section.
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3x, all near the generator after descending in the elevator
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1x, in the basement, at the end of the canal. North of the Taffington Boathouse.
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1x, behind a locked door (unlocked via terminal right above it).
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Near the construction lift, by the generator.
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On the basement level, near a terminal.
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There is a fusion generator to the left, right before the room with the laser tripwires.
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On the first floor.
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1x, west on the second floor in a generator room.
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On the upper platform on Level 2.
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4x, a part of one possible reward for completing the trap-ridden maze inside the parking garage.
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1x, next to the radioactive generator.
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1x, lowest floor behind a security door.
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1x, in the basement, behind a locked door.
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1x, on the floor in a house on the outskirts of Jamaica Plain, on the floor next to a dead feral ghoul.
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1x, in a crate, near the terminal inside the church.
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1x, near the exit behind a security gate.
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2x, during "The Lost Patrol". One in a generator, the other one behind the table Paladin Brandis stands behind.
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1x, obtained for returning an overdue book at the arcade building near the station for fifty tokens.
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1x, behind the motel on the west side of the building.
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1x, in a power relay under the elevated freeway just east of the checkpoint.
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In the building behind the screen, behind a locked (Novice) door.
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1x, in a generator in the basement.
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1x, in the generator room in the back.
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3x, one in the generator next to the chemistry station. Two more from Sarge.
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In the Public Works Maintenance area.
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2x, can be stolen off suits on the Prydwen by sneaking behind them.
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2x, both can be accessed in the quest Tradecraft or by hacking a master-locked terminal. 1x in a generator, 1x next to a tool box.
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1x, in the main center room in with the generator and the catwalk. Generator emits a buzzing sound.
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1x, from Erin, if no speech were used when agreeing to find Ashes.
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1x, in the second room, requires combination "10-4-5-1" to access.
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2x, in a suitcase during a random mission where one fights a group of raiders to liberate a settlement.
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Inside a Fusion Core machine.
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1x, on the outside in a generator, on the southern side of the factory.
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1x, inside a generator on the ground level, near the bow of the ship.
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1x, inside an open footlocker in the crew quarters, to the west of the bathroom.
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Browstone. Back Street Apparel
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Landmark. Boston Common
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Monument. Boston Public Library
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Radioactive Area. Crater house
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Radioactive Area. Crater of Atom
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City. Dartmouth Professional Building
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Landmark. Edge of the Glowing Sea
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Elevated Highway. Fallen skybridge
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Satellite. Fort Hagen hangar
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Irish Pride. Four Leaf fishpacking plant
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Monument. Fraternal post 115
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Radio Tower. Gunners Plaza
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Radioactive Area. Hugo's Hole
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City. Lexington
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City. Lexington apartments
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Radioactive Area. Mass Fusion disposal site
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Elevated Highway. Mass Pike Interchange
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Monument. Massachusetts State House
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City. Monsignor Plaza
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Monument. Museum of Freedom
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Radio Tower. Outpost Zimonja
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City. Parkview Apartments
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Filling Station. Red Rocket truck stop
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Radio Tower. Relay tower 0BB-915
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Radio Tower. Relay tower 0DB-521
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Radio Tower. Relay tower 0MC-810
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Radio Tower. Relay tower 0SC-527
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Radio Tower. Relay tower 1DL-109
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Forested. Robotics Pioneer Park
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Landmark. Spectacle Island
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Drive-in. Starlight Drive In
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Car. Tucker Memorial Bridge
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Radio Tower. WRVR Broadcast Station
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Mass Pike Tunnel East, in a locked room to the South, next to Det. Perry's holotape.
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Mass Pike Tunnel West, in a locked room to the South, next to Det. Perry's holotape.
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Museum of Freedom, in the chamber above the front doors, where Preston is holed up, on Sturges’ desk.
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Easy City Downs, on the side chest by the black sofa, in the commentator's area, southwest side of the racetrack.
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Wattz Consumer Electronics, basement server room, on the terminal desk, north wall.
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Faneuil Hall, on the small table, attic level, just after climbing the main staircase.
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Wreck of the USS Riptide, inside the ship, on a table, under the bridge on the water's level.
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Robotics Disposal Ground, inside the small concrete hut, on the desk with the terminal on it.
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Fallon's Department Store, in the upper floor septagonal room, on the table in the center of the room, west side of the building near the roof exit.
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Beantown Brewery, in the foreman's concrete wall office, upper walkways of the main vat room, near the steamer trunk.
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The Switchboard in Lexington, on the desk by the terminal in the executive office above the open office and double stairwell area.
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Thicket Excavations, in the metal trailer caravan on the south edge of the excavation area, close to two other trailers.
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Fens Street Sewer, next to the holotape on the metal drawers, inside the “cell” area of the sewers, northwest catwalks and tunnels.
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The Shamrock Taphouse, held by the female mannequin standing on the table in the “game” room with the checkers board.
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Memory Den in Goodneighbor, in the Memory Den back room / basement (Must be in Act II of MQ).
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Crater House, western side of the crater, on the table, lower level of a stilt shack with a lantern and caps stash on a table.
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Fraternal Post 115, on the lectern in the stage area, by the American flag and sandbags.
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Hardware Town, In the upstairs office on the desk with the key, center of the building, near the steamer trunk.
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Atom Cats Garage, on the bedside table in Zeke's trailer.
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Charlestown Laundry, in a shopping basket on top of one of the washing machines.
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USS Constitution, ship interior, on a corner table inside the Captain's cabin.
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Wildwood Cemetery, under the tree in the center of the cemetery.
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Concord Civic Access, in the scavenger's sleeping area, close to the steamer trunk, western area near exit stairs.
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Saugus Ironworks, Blast Furnace area, on the catwalk just below the steamer trunk and Bobblehead.
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Sandy Coves Convalescent Home, behind the security door, next to the wall of safes, near the reception.
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Milton Parking Garage, inside the parking lot, to the west of the Hospital. Top floor sleeping quarters, near the prize cells.
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West Roxbury Station, in the open locker, eastern platform maintenance room, next wall button.
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Fort Hagen Command Center - adjacent to Kellogg's Terminal under a table, in the chamber where you speak with Kellogg.
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Rocky Cave, In Virgil's Laboratory on a broken fridge, just left of Virgil's terminal
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Egret Tours Marina, on the counter of the diner and coolant recharge station.
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The Third Rail in Goodneighbor, on top of the toilet, The Third Rail restroom, entrance area (north).
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Malden Center, inside one of the cargo carriages at the station, in the Raider camp at the deepest part of this location.
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Combat Zone, on the formica table, ground level near the bar, in front of the main stage.
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Abandoned Shack, in Federal Surveillance Center K-21B, deepest area, on the light blue metal computer bank, near the steamer trunk and terminal.
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Vault 111, inside the cafeteria terminal, northeast area. Only the holotape is available, not the magazine.
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Irish Pride Industries Shipyard, on the metal picnic table, inside the docked ship, in the shipyard interior.
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Gunners Plaza, top floor lounge, in the table surrounded by sofas, south mezzanine offices.
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Lynn Woods, on the sleeping bag, inside the main shack with the steamer trunk.
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Rook Family House, inside Barney's bunker, on a metal desk near the lantern and filing cabinet.
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Cabot House, Top floor, first bedroom on the east side, on the wooden desk.
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Bunker Hill, at the top of the monument.
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Reeb Marina, on the wooden bench in the kitchen of the warehouse, near the birthday sweetroll.
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Mass Fusion Building, on the computer bank, southeast mezzanine room, upper offices above the glass floor.
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Gorski Cabin, in the underground bunker, by the journal terminal, on a metal desk.
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Ticonderoga, on the desk of the corner office, northwest corner, top floor. This location is only accessible after completing Boston After Dark.
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Fort Hagen, on the oval table in the kitchen area, top floor, southeast area.
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Poseidon Energy Turbine 18-F, in the metal control room, northwest corner of the facility, by the steamer trunk, on a metal shelf.
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Weston Water Treatment Plant, in the metal office overlooking the generator room, before descending to the main treatment chamber.
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Fort Strong, on the desk of General Brock, southwest corner of the ground floor.
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Valentine Detective Agency, on a desk, inside the Valentine's Detective Agency located in Diamond City Market.
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Nahant Oceanological Society, on the metal desk with the typewriter, entrance room area, ground floor.
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Fort Hagen Command Center, on the side table of the bedroom and kitchenette room, just east of the armory.
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Libertalia, by the red chair on the main shanty ship, halfway up, same level as the white metal window wall.
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South Boston Military Checkpoint, inside the checkpoint, on a metal desk, east wall.
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Old Gullet Sinkhole, on a concrete block inside the sinkhole, by the cooking pot station.
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Cambridge Police Station, in a locked safe in the station chief's office. Available only after Brotherhood reinforcements arrive at the station.
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Greater Mass Blood Clinic, in the analyst's room (accessed via the wall terminal), on the desk.
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National Guard Training Yard, on a table in the cafeteria of the barracks, near a cooler.
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The Castle, on the radio operator's desk, in the middle of the Castle grounds, outside.
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Ranger Cabin, on the sideboard table in the cabin.
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Diamond City Schoolhouse, inside the schoolhouse bedroom, ground floor, on a cinder block.
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Revere Satellite Array, in the shanty hut atop the central satellite support (without the dish).
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Med-Tek Research, on the large central laboratory table, lowest floor of the sub-level, where the Prevent is located.
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Mahkra Fishpacking, lowest floor filleting room, on a small table, north west corner. Room below the one with the Steamer Trunk.
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Sunshine Tidings co-op, in the locked cabin near the silos, on the floor near a mattress and steamer trunk.
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Hotel Rexford in Goodneighbor, on the bar counter, just right of the entrance, in the lobby of Hotel Rexford.
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College Square Station, on the safe behind the counter, at the station entrance interior, before descending the stairs.
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BADTFL Regional Office, on a desk in the chief's office, bullpen room in the western part of the building.
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USAF Satellite Station Olivia, inside the computer room unlocked by terminal (southeast interior), on the desk with the mini nuke.
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Fiddler's Green Trailer Estates, inside the caravan trailer, east side of the estates (and swimming pool).
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WRVR broadcast Station, on the table near the recording desk and wall computer.
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Boston Public Library, in the overdue book vending machine (northwest area). Purchase with 50 Tokens via the terminal.
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Greenetech Genetics, on the table between the two red sofas and dark carpet, in the long room three storys up the north side of the building.
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Revere Beach Station, on the concrete blocks by the cooking pot and steamer trunk, inside the promenade building, upper floor.
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Cambridge Polymer Labs, on the desk inside the Director's office, above the reception area.
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Medford Memorial Hospital, in the filing and storage room, west side balcony above the main lobby, one floor up from the ground.
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Parsons State Insane Asylum, inside Lorenzo's living quarters, at the very bottom floor of the facility.
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Vault 81, on the lowest level of the atrium, in the barber's shop.
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Federal Ration Stockpile, on the main table in front of the sofa, in Red Tourette's base, southeast tunnels near exit.
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Hubris Comics, top floor (film studio), in the star restroom, on a table under an irradiated blood pack, near the steamer trunk.
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Trinity Church, on the lectern, by the steamer trunk at the east side of the church interior.
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Pickman Gallery, in the last tunnel chamber, where Pickman can be met.
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Skylanes Flight 1981, On the restroom toilet below the cockpit.
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Vault 114, in the living quarters area, on a container in the blocked corridor, under the Laundry sign.
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Sentinel Site, this magazine is found on the desk as part of a large row of work terminals on the Eastern side of the facility.
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On the metal desk with a bobblehead, near steamer trunk, central metal catwalk.
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The Institute, on the triangular table of the outside balcony, accessed via Holdren's quarters, North of atrium.
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East Boston Preparatory School, on a desk in the computer room, top floor, southeast corner.
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Crater of Atom, top floor (up the stairs) of the central metal shack built into the Western rocks.
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Dunwich Borers, at the bottom of the pit below terminal #3, on a table near the steamer trunk.
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Longneck Lukowski's Cannery, inside the metal catwalk hut, northwest upper area of the main cannery room, with the Bobblehead.
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Wicked Shipping Fleet Lockup, south end of the main warehouse in the small office, on the desk with the key.
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Four Leaf Fishpacking Plant, basement locker room, on the bench, western side of the plant.
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Bus and Apartment Wreckage north of Andrew Station, on the bed of the comic book fan's apartment, with the bus crashed into it.
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Westing Estate, on the shack closest to the river, with the lantern on the wooden floor near the mattress.
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Outpost Zimonja, on the workshop.
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Vault 75 in Malden Middle School, on the bed, inside the Overseer's office, top floor.
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Vault 81, given as a reward by Katy the teacher for completing Short Stories in the Classroom .
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Shaw High School, Library office on the lower level, with the Steamer Trunk. North area.
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Boston Common, In the bandstand, near the skeleton, close to Park Street Station entrance.
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Mass Pike Interchange, on the toilet inside the Gunner camp, by the Power Armor Station.
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University Point, Top floor of Sedgwick Hall, in the northern computer room, northeast corner on a small table. Access via the open curtains.
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Big John's Salvage, on the small table with the lantern, inside the caravan perched atop the containers, adjacent to the steamer trunk.
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Corvega Assembly Plant, Assembly level (top floor), in the Raider metal hut accessed via catwalk bridge, near Steamer Trunk.
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Hyde Park, In the raider camp on the roof of the buildings south of the main drag.
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Sanctuary Hills, on the kitchen table of the The House of Tomorrow, where Codsworth resides.
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Back Street Apparel, on a living room table in the ruined upstairs apartment, near the TV and safe.
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Boston Mayoral Shelter, Lower level bedroom, southwest corner, on a small table.
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Creation Club, unmarked location near Federal Ration Stockpile, On the counter of a blown out building.
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Wreck of the FMS Northern Star, upper level, mid-deck, on the parasol table, north side of the ship.
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Mystic Pines, on the sideboard table by the TV, west wall, inside the building, just north of the main entrance.
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Super Duper Mart, on the metal wire magazine stand, west wall, just right of the Milton General Hospital poster.
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Gwinnett Brewery, inside the building, on a desk, next to a terminal, in an office, upper level, along the northwest wall.
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Quincy Ruins, On the desk with the terminal, elevated freeway Gunners camp, between the two big-rig trailers.
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Coast Guard Pier, In the basement, on the toilet inside the locked cell, by the secured storage room.
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Suffolk County Charter School, in the library room, upper floor, by the holotape and steamer trunk.
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HalluciGen, Inc., 1st floor, in the Weaponization Research lab, in the northeast corner.
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Hubris Comics, on the shop counter, in front of the cheeky monkey and Grognak's Axe in the display case.
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General Atomics Factory, in the upper floor office, on a metal desk against the east wall, directly above the entrance lobby.
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Museum of Witchcraft, on the table in the dungeon room, upper floor, south wall.
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Railroad HQ, Inside Railroad HQ, on a metal desk in the brick crypt area, West area of the room.
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D.B. Technical High School, basement level swimming pool, northwest corner wall, on a table above a Fat Man and near the steamer trunk.
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Walden Pond, on the barrel with the lantern on it, inside the pipe tunnel interior cave.
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ArcJet Systems, in the CEO's office on the second floor, next to his terminal.
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Under the baby changing station, inside Shaun's room.
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Metro. Andrew station
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Railroad. Bedford Station
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Railroad. Boston Police rationing site
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Metro. Malden Center
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Railroad. NH&M Freight Depot
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Monorail. Nuka-World transit center
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Metro. Park Street station
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Railroad (Faction). Railroad HQ
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Metro. Revere Beach station
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Metro. West Roxbury station
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Airfield. Boston Airport
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Bunker. Boston Mayoral Shelter
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Military Base. Coast Guard pier
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Bunker. Federal ration stockpile
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Bunker. Federal supply cache 84NE
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Military Base. Fort Hagen
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Military Base. Fort Strong
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Bunker. Listening Post Bravo
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Police Station. Nahant Sherrif's Department
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Police Station. Natick Police Department
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Military Base. National Guard training yard
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Police Station. Police Precinct 8
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Airfield. Skylanes Flight 1665
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Airfield. Skylanes Flight 1981
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Military Base. South Boston military checkpoint
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Police Station. South Boston Police Department
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Airfield. Vertibird wreckage
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Military Base. Waypoint Echo
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Inside a locked compartment, unlocked by buttons inside the rooms with an Assaultron and a Sentry bot.
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One is owned and one can be purchased from Rowdy.
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Inside is a power armor frame next to a dead raider and the ham radio broadcasting the distress signal.
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Next to a crashed Vertibird on top of the highway. South of Corvega Assembly Plant on the elevated freeway.
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South of the crashed Vertibird at the bottom of the Covenant lake.
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Located in front of the Vertibird fuselage, northwest of station Olivia and southeast of Robotics disposal ground.
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Worn by the Raider near the quarry.
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Inside the cage on the barge, among the infantry fighting vehicles.
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In a cage at the checkpoint northwest of the location.
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Inside the container truck, is most likely worn by a Raider, the player must be fast.
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Located under the stairs at the lowest level.
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Inside one of the trailers.
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South of Greater Mass Blood Clinic in a large shed with four Power Armor Stations. Inside the eastern warehouse in the south of Fort Hagen township.
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Inside the guard post before the bridge leading to the base.
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Use Sonya to blast apart the fragile wall next to the generator containing the fusion core. It's the wall that does not lead to the subway area.
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Raider on top of the Apartment building.
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Radiology ward, overlooking the conflagration.
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In front of the Gunner outpost on the upper level of the interchange.
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Inside a cage on the flatbed, in the crashed train west of Lexington.
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Military Checkpoint at the end of the road just south of Natick Banks.
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Hidden behind one of the containers, near the IFV.
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Standing in the water, near the crashed Vertibird guarded by a Mr. Gutsy.
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Next to the crashed Vertibird on the roof.
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Inside the southern-most blue container, opening faces the Atlantic.
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Military checkpoint, guarded by a Mr. Gutsy. Inside the trailer.
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Inside a steel container.
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National Guard training yard, inside the bunker, in the locked side room.
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Submerged in the water, top parts of the helmet may be visible.
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Among the aircraft wreckage behind the infantry fighting vehicles, northeast of Poseiden Energy Turbine 18-F.
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Worn by Cutty.
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Worn by Boomer .
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Massachusetts State House
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One of the Raiders on a catwalk between two buildings just outside the Switchboard location behind a big Slocum's Joe billboard.
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Military checkpoint, guarded by Mr. Gutsy, near the IFV.
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Postal Square
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Worn by Tessa.
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Worn by Clint on the elevated highway.
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A raider spawns here wearing raider power armor.
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Carried by Slag in the Blast Furnace.
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Inside the cage at the checkpoint.
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Inside a cage on the crashed train just north-west, under the cliff.
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Inside the power armor repair bay
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A raider spawns at the bottom of the quarry wearing T-51 power armor (potentially different levels available here).
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Factory + Industrial Shacks. ArcJet Systems
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Skyscraper. Atlantic Offices
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Junkyard. Atom Cats garage
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Low-rise. BADTFL regional office
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Industrial Dome. Beantown Brewery
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Junkyard. Big John's Salvage
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Skyscraper. Boston Bugle building
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Office. Boylston Club
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Office. C.I.T. ruins
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Office. Cabot House
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Office. Cambridge campus diner
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Urban Ruins. Cambridge crater
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Factory + Industrial Shacks. Cambridge Polymer Labs
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Urban Ruins. Campus law offices
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Factory + Industrial Shacks. Capsized factory
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Office. Charles View Amphitheater
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Town Ruins. Coastal cottage
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Urban Ruins. College Square
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Skyscraper. Collegiate administration building
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Town Ruins. Concord
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Factory + Industrial Shacks. Corvega assembly plant
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Town Ruins. Croup Manor
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Industrial Dome. Decayed reactor site
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Factory + Industrial Shacks. Decrepit factory
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Low-rise. Drumlin Diner
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Quarry. Dunwich Borers
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Factory + Industrial Shacks. Electrical Hobbyist's Club
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Town Ruins. Fairline Hill Estates
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Office. Fallon's department store
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Town Ruins. Forest Grove marsh
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Skyscraper. Garden terrace
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Factory + Industrial Shacks. General Atomics Factory
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Office. General Atomics galleria
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Skyscraper. Greenetech Genetics
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Factory + Industrial Shacks. Gwinnett Brewery
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Urban Ruins. Hangman's Alley
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Urban Ruins. Harbormaster Hotel
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Town Ruins. Hardware Town
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Urban Ruins. Haymarket Mall
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Office. Hester's Consumer Robotics
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Junkyard. Hub City Auto Wreckers
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Office. Hubris Comics
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Town Ruins. Hyde Park
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Junkyard. Jalbert Brothers Disposal
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Town Ruins. Jamaica Plain
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Skyscraper. Layton Towers
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Factory + Industrial Shacks. Longneck Lukowski's Cannery
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Low-rise. Lynn Pier parking
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Factory + Industrial Shacks. Mahkra Fishpacking
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Skyscraper. Mass Fusion building
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Factory + Industrial Shacks. Mass Fusion containment shed
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Quarry. Mass Gravel & Sand
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Town Ruins. Mystic Pines
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Town Ruins. Natick Banks
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Factory + Industrial Shacks. O'Neill Family Manufacturing
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Office. Old Corner Bookstore
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Factory + Industrial Shacks. Parsons Creamery
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Office. Pickman Gallery
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Factory + Industrial Shacks. Poseidon Energy
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Factory + Industrial Shacks. Poseidon Energy Turbine #18-F
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Factory + Industrial Shacks. Poseidon reservoir
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Urban Ruins. Postal Square
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Quarry. Quincy Quarries
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Low-rise. Roadside Pines Motel
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Office. RobCo Sales & Service Center
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Junkyard. Robotics disposal ground
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Town Ruins. Rook family house
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Junkyard. Rotten landfill
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Office. Salem
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Factory + Industrial Shacks. Saugus Ironworks
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Junkyard. Scrap palace
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Urban Ruins. Slocum's Joe Corporate HQ
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Urban Ruins. Super Duper Mart
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Office. Taffington boathouse
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Office. The Gwinnett Restaurant
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Office. The Shamrock Taphouse
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Quarry. Thicket Excavations
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Skyscraper. Ticonderoga
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Skyscraper. Trinity Tower
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Skyscraper. Vault-Tec Regional HQ
-
Office. Wattz Consumer Electronics
-
Urban Ruins. Weatherby Savings & Loan
-
Town Ruins. West Everett Estates
-
Industrial Dome. Weston water treatment plant
-
Factory + Industrial Shacks. Wicked Shipping Fleet Lockup
-
Low-rise. Wilson Atomatoys corporate HQ
-
Factory + Industrial Shacks. Wilson Atomatoys factory
-
-
Encampment. Boston Airport ruins
-
Farm. Breakheart Banks
-
-
Settlement. Combat Zone
-
Farm. County Crossing
-
Settlement. Covenant
-
-
Settlement. Diamond City market
-
Encampment. Easy City Downs
-
Encampment. Federal Surveillance Center K-21B
-
Camper. Fiddler's Green Trailer Estates
-
-
-
Encampment. Gorski cabin
-
Farm. Graygarden
-
Farm. Greentop Nursery
-
Encampment. HalluciGen, Inc.
-
Settlement. Home Plate
-
Settlement. Lynn Woods
-
Settlement. Mass Pike Tunnel east
-
Settlement. Mass Pike Tunnel west
-
Salem. Museum of Witchcraft
-
Settlement. Nakano residence
-
Farm. Nordhagen Beach
-
Farm. Oberland station
-
Encampment. Peabody house
-
Settlement. Quincy Ruins
-
Encampment. Ranger cabin
-
Camper. Rocky Narrows Park
-
-
Farm. Somerville Place
-
Settlement. Sunshine Tidings co-op
-
Farm. Tenpines Bluff
-
Farm. The Slog
-
Farm. Warwick homestead
-
Behind a Novice-locked door on the southwest side of the main train platform.
-
In a trailer unlocked with the Wicked Shipping trailer key west of the station.
-
Through a Novice locked door to the right of a collapsed stairway in the small lobby with a broken, flooded floor.
-
After entering the building, enter the first door on the left. After picking the locked door in the hallway, it will be on the shelving to the right.
-
In the evidence locker.
-
-
Next to a dead soldier.
-
In the locked storage room.
-
One tucked between two lockers near a skeleton, draped over a ladder. Anotehr one downstairs in a locker, in the hallway.
-
The Stealth Boy is inside an open compartment on a machine to the left of the Master control terminal.
-
On the first floor in the southwestern section, in a locked booth. Also lootable from an adjoining booth.
-
The Stealth Boy is by the two skeletons in the room on the other side of the gap.
-
Near the dead end of the sewer, next to Tumblers Today issue #2.
-
p to three can be found on Kellogg after defeating him in Fort Hagen Command Center.
-
In Back Alley Bowling, part of the General Atomics Galleria. Found in an Advanced locked safe in the dark storage room behind the counter.
-
Three can be found at the end of The Big Dig inside Hancock's stockpile. It can only be obtained if one sides with Bobbi.
-
First room on the left of the recording studio door, in the corner on a desk.
-
In an open safe in the lab with the Gunner commander.
-
Upstairs behind the locked door. The key is found in a chest a few rooms down.
-
In a case on the racking in the entrance room.
-
-
-
-
-
Upstairs in the smokey room. It is near the large trunk.
-
Two Stealth Boys in the locked train car.
-
Down the stairs, in a Novice locked room on the left after reaching the far wall. There is an Expert safe towards the back of the short tunnel.
-
In the Jackpot cache on the sixth floor, on top of a shelf.
-
Sold by Tinker Tom in the Railroad HQ, who also sells the Railroad Stealth Boy variant, which lasts 10 seconds longer.
-
During The Lost Patrol quest.
-
In a Master locked safe on the second floor of a small house, along with a legendary raider.
-
On the metal shelves next to the terminal.
-
In the secret vault, on the desk in the medical lab. Accessible after beginning the quest Hole in the Wall.
-
In the basement behind a locked security gate.
-
Two can be found in the armory, behind the large metal door. The armory is accessible both during and after the Old Guns quest.
-
In the research wing, on a wooden box to the right of a hole in the floor at the end of the cell observation area.
-
One Stealth Boy can be found at the end of the Tradecraft mission beside the Carrington's prototype in the Switchboard.
-
On the shelf over the bed in the room with the terminal.
-
In the Captain's Quarters.
-
In the storage room behind the Advanced-locked door near the reactor room.
-
Inside a safe in the gift shop basement.
-
Upstairs in an Expert locked caged room, on a shelf.
-
On a toilet under the upper shack near the bow of the ship.
-
In the armory, inside the Master terminal-locked cage.
-
Located in Jamaica Plain under the city hall, can be sold to Moe Cronin in Diamond city.
-
Found in a random encounter, see the weapon page for details.
-
Potential reward for completing the quest The Big Dig.
-
Sold by Arturo Rodriguez in the Diamond City market.
-
Found in the sewer tunnel beneath Walden Pond.
-
Reward for completing the quest Last Voyage of the U.S.S. Constitution.
-
In a locked case (Master) located in the Vault 111 overseer's office.
-
Sold by Teagan on the Prydwen after reaching the rank of Paladin in the Brotherhood of Steel.
-
Reward for completing the quest Tradecraft.
-
Found during the quest Long Time Coming.
-
Sold by the Synth requisition officer in the Institute.
-
Carried by Elder Maxson; available during Airship Down or Precipice of War or Rockets' Red Glare.
-
Given by Preston Garvey after The First Step.
-
Found on Swan at Swan's Pond.
-
Sold by Trudy at the Drumlin Diner.
-
Carried by the Gunner leader Clint on the elevated freeway camp.
-
Inside Hubris Comics, in a locked display case (Advanced), behind the front desk.
-
Sold by Penny in Covenant.
-
Found during the quest Reunions.
-
Found underwater at the bottom of Dunwich Borers, on an altar in the side tunnel, near the bottom of the pool.
-
Found in Libertalia on a shelf in the captain's cabin.
-
Potential reward for completing the quest The Secret of Cabot House.
-
Sold by Arturo Rodriguez in the Diamond City market.
-
Sold by Alexis Combes in Vault 81.
-
Sold by KL-E-0 in Goodneighbor.
-
Located in the Pickman Gallery, reward for completing the quest Pickman's Gift.
-
In a hidden room, opened by a button in a locked safe (Master) inside the University Credit Union.
-
Dropped by Barney Rook.
-
Potential reward for completing the quest with Barney Rook.
-
Sold by Smiling Larry if he is recruited and assigned to a weapon emporium.
-
Reward for completing the quest Call to Arms.
-
Sold by Moe Cronin in the Diamond City market.
-
Sold by Teagan on the Prydwen after reaching the rank of Sentinel in the Brotherhood of Steel.
-
Found in Shem Drowne's grave as a quest reward for completing The Gilded Grasshopper.
-
Reward for the quest The Silver Shroud.
-
Sold by Cricket, a wandering caravan trader.
-
Potential reward for completing the quest The Lost Patrol.
-
Reward for solving the Vitale pumphouse number puzzle.
-
Sold by Ronnie Shaw at The Castle after completing quest Old Guns.
-
Sold by Tinker Tom in the Railroad HQ.
-
Kill Virgil or steal it from Virgil's person in Virgil's laboratory, using rank 3 of the Pickpocket perk.
-
Sold by Deb in Bunker Hill.
-
Received from Shaun after completing three unmarked quests.
-
Earned as a reward from the quest Here There Be Monsters if successful in 3 persuasion checks.
-
Unmarked. 35 Court
-
Unmarked. Abandoned house
-
Unmarked. Anna's Cafe
-
Unmarked. ArcJet engine transport
-
Unmarked. Back Alley Bowling
-
Unmarked. Barricade and rooftops
-
Unmarked. Baxter building
-
Unmarked. Beacon Hill apartments
-
Unmarked. Boxing gym
-
Unmarked. Bridgeway Trust
-
Unmarked. Broken monorail
-
Unmarked. Brookline building
-
Unmarked. Bus and apartment wreckage
-
Unmarked. Cambridge Academic Center
-
Unmarked. Cambridge church
-
Unmarked. Cambridge construction site
-
Unmarked. Cambridge hardware store
-
Unmarked. Cambridge raider base
-
Unmarked. Camp Kendall
-
Unmarked. Car tree camp
-
Unmarked. Charlestown Laundry
-
Unmarked. Coastal hideout
-
Unmarked. Columbus Park
-
Unmarked. Commonwealth Avenue
-
Unmarked. Commonwealth Bank
-
Unmarked. Compound
-
Unmarked. Concord Church
-
Unmarked. Concord Civic Access
-
Unmarked. Concord Savings and Loan
-
Unmarked. Concord Speakeasy
-
Unmarked. Congress Street garage
-
Unmarked. Copley Station
-
Unmarked. Dorchester Heights Monument
-
Unmarked. Drug den
-
Unmarked. Drumlin Diner
-
Unmarked. Drumlin Diner
-
Unmarked. Drumlin Diner
-
Unmarked. East C.I.T. raider camp
-
Unmarked. Evans Way Cul-de-Sac
-
Unmarked. Factory
-
Unmarked. Faded Glory laundromat
-
Unmarked. Fallon's
-
Unmarked. Fallon's
-
Unmarked. Fallon's
-
Unmarked. Fallon's
-
Unmarked. Fens Cafe
-
Unmarked. Fens Way station
-
Unmarked. Fentons Food Stuffs
-
Unmarked. Flagon Tunnel
-
Unmarked. Footbridge
-
Unmarked. Fort Hagen Command Center
-
Unmarked. Founder's Triangle
-
Unmarked. Freeway pileup
-
Unmarked. Garage alcove
-
Unmarked. General Atomics outlet
-
Unmarked. Guns Guns Guns
-
Unmarked. Handy Eats
-
Unmarked. Hardware store
-
Unmarked. Hawthorne Estate
-
Unmarked. Hidden diner
-
Unmarked. Hillside home
-
Unmarked. Hoarder's apartment
-
Unmarked. Holy Mission Congregation
-
Unmarked. Hub 360
-
Unmarked. Ivy League Bridge
-
Unmarked. Jimbo's Tower
-
Unmarked. Joe's Spuckies
-
Unmarked. Joe's Spuckies sandwich shop
-
Unmarked. Kendall Parking
-
Unmarked. L Street bathhouse
-
Unmarked. Lexington Bank
-
Unmarked. Lexington Pharmacy
-
Unmarked. Lil' Gentry playground
-
Unmarked. Long Wharf
-
Unmarked. Longfellow Bridge
-
Unmarked. Madden's Gym
-
Unmarked. Malden drainage
-
Unmarked. Malden police station
-
Unmarked. Marlborough house
-
Unmarked. Marowski's chem lab
-
Unmarked. Mass Chemical
-
Unmarked. Mean Pastries
-
Unmarked. Mean Pastries
-
Unmarked. Milton parking garage
-
Unmarked. Minutemen Monument
-
Unmarked. Misty Lake
-
Unmarked. Municipal plutonium well
-
Unmarked. Nahant Bar and Restaurant
-
Unmarked. Natick power station
-
Unmarked. North End graveyard
-
Unmarked. Northwest house
-
Unmarked. Old North Bridge
-
Unmarked. Parking garage
-
Unmarked. Paul Revere House
-
Unmarked. Paul Revere Monument
-
Unmarked. Pearwood Residences
-
Unmarked. Pinelli's Bakery
-
Unmarked. Pinelli's Bakery
-
Unmarked. Pinnacle Highrise
-
Unmarked. Pizza parlor
-
Unmarked. Plumber's Secret
-
Unmarked. Prospect Hill
-
Unmarked. Prost Bar
-
Unmarked. Quincy apartments
-
Unmarked. Quincy church
-
Unmarked. Quincy diner
-
Unmarked. Quincy pharmacy
-
Unmarked. Raider back-alley camp
-
Unmarked. Raider platforms
-
Unmarked. Railroad hideout
-
Unmarked. Red Rocket
-
Unmarked. Red Rocket
-
Unmarked. Red Rocket (Big John's Salvage)
-
Unmarked. Red Rocket (Cambridge)
-
Unmarked. Red Rocket (College Square)
-
Unmarked. Red Rocket (Glowing Sea)
-
Unmarked. Red Rocket (Lexington)
-
Unmarked. Red Rocket (Nahant)
-
Unmarked. Red Rocket (Natick Banks)
-
Unmarked. Root cellar
-
Unmarked. Ruined clinic
-
Unmarked. Science Center gift shop
-
Unmarked. Sedgwick Hall
-
Unmarked. Settler campsite
-
Unmarked. Shanty store
-
Unmarked. Shenley's Oyster Bar
-
Unmarked. Sleepwalker's place
-
Unmarked. Slocum's Joe
-
Unmarked. Slocum's Joe (Fallout 4)
-
Unmarked. Sniper's hideout
-
Unmarked. Sole Survivor's house
-
Unmarked. South Boston Church
-
Unmarked. South Boston Church
-
Unmarked. South Fens Tower
-
Unmarked. Splintered statue
-
Unmarked. Sullivan's
-
Unmarked. The Hole in the Wall
-
Unmarked. The Switchboard
-
Unmarked. Ticker Tape Lounge
-
Unmarked. Trinity Church
-
Unmarked. Union Man's Circle
-
Unmarked. Union's Hope Cathedral
-
Unmarked. University Credit Union
-
Unmarked. University Point Pharmacy
-
Unmarked. Valenti station
-
Unmarked. Vitale pumphouse
-
Unmarked. Walden Drugs
-
Unmarked. Walden Drugs
-
Unmarked. Warren Theater
-
Unmarked. Water filtration caps stash
-
Unmarked. Water Street apartments
-
Unmarked. Wharfside cottage
-
Unmarked. Workhouse
-
Unmarked. Wright's Inn
-
Unmarked. Wright's Inn (Concord)
-
-
-
-
-
-
-
Pond/Lake. Chestnut Hillock Reservoir
-
Shipwreck. Cutler Bend
-
Pond/Lake. Dark Hollow Pond
-
Pier. Egret Tours Marina
-
-
Pier. Kingsport Lighthouse
-
Pond/Lake. Lake Cochituate
-
Pond/Lake. Lake Quannapowitt
-
-
Pond/Lake. Murkwater construction site
-
Pier. Nahant Oceanological Society
-
Pier. Nahant Wharf
-
Pond/Lake. Neponset Park
-
Pond/Lake. Old Gullet sinkhole
-
Pier. Reeb Marina
-
Swan Pond. Swan's Pond
-
-
Pond/Lake. Walden Pond
-
Pond/Lake. Westing Estate
-
Shipwreck. Wreck of the FMS Northern Star
-
Shipwreck. Wreck of the USS Riptide
-
Submarine. Yangtze
About
What this world is doing on the plate, and the numbers behind it.
- Updated August 31, 2026
- Kevin Henrique
- Editorial policy
One pip-boy chart, then the island and the parks
Fallout 4 opens on the Commonwealth: Sanctuary and Vault 111 in the north-west woods, the Castle on the south-east water, Diamond City in the middle of the ruined downtown.
Pins sit on the ruins they name. Vaults, settlements, military sites, metro, wrecks, civic buildings, and unmarked holes each have a filter. Magazines, fusion cores, stealth boys, unique weapons, and power armor start hidden so the city stays readable until you hunt one list. The Maps tab opens The Island (Far Harbor) and Nuka-World, each on its own chart from the same source.
Games
Prove you know Fallout 4. 760 named pins sit on this plate. Name a still, drop a pin on a place, or read a blurb. Repeated marks — stars, chests, the same name twice — stay out of the round.
Maps
Other maps of this work. Open one to swap the board — overworld, interiors, a second sea.