Dishonored

Empire of the Isles map

Complete Dunwall map of Dishonored, with Karnaca and the Empire of the Isles: the Tower, the Distillery, the Golden Cat, and the Clockwork Mansion.

38 pins · 3 kinds · 13 photos · 3 plates

Index

Every named pin on this map. Filter, open a photo, or jump to it.

38 listed

  • The capital of Tyvia, where the powerful Presidium resides and rules over the Isle.

    Capitals · 518.800, 1736.700

  • The capital of Gristol and the Empire of the Isles.

    Capitals · 1211.800, 816.200

  • "The Jewel of the South" and the capital city of Serkonos where the Duke rules over the Isle. Site of important fishing and silver mining industries.

    Capitals · 1263.200, 394.200

  • The capital of Morley, where the royal palace of the King and Queen of Morley is located. Also renown for its University.

    Capitals · 1039.400, 1806.600

  • The largest city of Morley and a major trading port. Devastated by the Three-Day War. Site of the Royal Morley Observatory.

    Cities Towns · 1072.600, 1547.800

  • A Tyvian city known for its fervent support of the Empire. They provided soldiers to help Gristol during the Morley Insurrection.

    Cities Towns · 296.000, 1673.600

  • Arran is known for the battle and myth behind the coronation of the first king and queen of Morley.

    Cities Towns · 1115.000, 1620.200

  • Known as a "timber and fishing town", the inhabitants of Baleton are said to have a reputation for "hard drinking and surprisingly touching poetry."

    Cities Towns · 526.200, 1226.800

  • The northernmost city of Serkonos. Bastillian has often switched sides in allegiance with its neighbors, including both Serkonos and Gristol.

    Cities Towns · 1025.400, 660.200

  • Caltan is a Tyvian city that shares its climate and culture with Morley.

    Cities Towns · 756.600, 1828.900

  • A trading and fishing town.

    Cities Towns · 905.600, 1653.400

  • A city known for its military prowess. The Stewards of Culleros are the protectors of Serkonos and defended it during the War of the Four Crowns.

    Cities Towns · 1401.200, 517.000

  • A city located on the eastern coastline of Gristol.

    Cities Towns · 1004.500, 1388.100

  • Fraeport is a Morleyan city known for its foundry and cold mists.

    Cities Towns · 920.300, 2018.600

  • Meya is a major Tyvian city, known for its hound hunting traditions and fur trade.

    Cities Towns · 310.000, 1951.000

  • A trading town, formed on the crossroads of three highways leading between dozens of smaller farming hamlets.

    Cities Towns · 794.000, 1315.500

  • Located on the shores of a middling lake, the city is known for its cheeses, wines, musical instruments, and knives.

    Cities Towns · 923.200, 1075.800

  • A fishing town halfway from Dunwall to Potterstead. Site of the Empire's End pub.

    Cities Towns · 965.500, 836.000

  • A small town located in southern Gristol known for its exceptional ale and charming locals.

    Cities Towns · 757.000, 939.200

  • Pradym is an isolated town deep inland Tyvia, known for its practice of bear hunting and bonecharm crafting.

    Cities Towns · 430.500, 2102.000

  • Known for marble trade, quiltmaking, paint pigments, and scrimshaw, the latter of which is supposed to be a secret.

    Cities Towns · 656.000, 1579.500

  • Saggunto was the cradle of the Ximenan dynasty, whose religious practices were reformed by the Abbey of the Everyman who judged them blasphemous.

    Cities Towns · 1025.900, 516.600

  • Samara is a major city in Tyvia. It is known for its canned Jellied Eels exported as far as Karnaca across the Empire.

    Cities Towns · 398.700, 2205.900

  • Tamarak is known for its export of copper wire across the Empire.

    Cities Towns · 436.400, 1829.000

  • Wei-Ghon is the northenmost city of the Empire, known for its extreme cold climate.

    Cities Towns · 132.400, 2306.900

  • Famous for whaling and the iconic white stone cliffs, the city was the site of the event known as the Siege of White Cliff.

    Cities Towns · 1404.800, 826.200

  • Yaro is known for its cold climate, its metal works and the civility of its locals, regardless of social class.

    Cities Towns · 569.500, 2101.300

  • A small fishing village named after a nearby shipwreck.

    Cities Towns · 1147.500, 782.500

  • Protects the area from the vagaries of the weather as well as the greatest plague of the eastern seas: pirates.

    Others · 1418.500, 513.800

  • A man-made waterway that connects Karnaca to Dunwall.

    Others · 1210.000, 441.200

  • Winter palace of the Royal Court of Morley.

    Others · 1068.800, 1564.500

  • Others · 1437.500, 486.800

  • The frozen sea to the North of the Empire.

    Others · 496.000, 2332.000

  • The small islands to the east of Serkonos are known hideout of pirates that plague Cullero and the rest of Serkonos.

    Others · 1577.000, 550.000

  • A rumored island on the Eastern shore of Serkonos and a safe haven for pirates. Ruled by One-Eyed Belle and her successors for over 150 years.

    Others · 1704.000, 577.000

  • The estate of the collector Maximilian Norcross, built upon the ruins of Morgengaard Castle brought brick by brick from Gracht in central Gristol.

    Others · 870.000, 888.000

  • Half of Morgengaard's whaling fleet fell to the rough coast here, their remains still poking out of the water.

    Others · 1132.000, 1603.000

  • The river around which Dunwall developed itself. Many whaling trawlers take it to reach the slaughterhouses up river.

    Others · 1176.500, 801.800

About

What this world is doing on the plate, and the numbers behind it.

The river cuts the capital, then the south city on the bay

Dunwall sits on one city chart: the Wrenhaven west to east, the Tower and the Estate on the north bank, the Distillery and the Overseers on the south, Kingsparrow off the east mouth.

Districts, neighborhoods, and landmarks stay on. The river pin starts hidden so the streets stay readable. The Maps tab opens Karnaca: the Grand Palace on the point, the Clockwork Mansion in Aventa, Addermire off the bay, the Dust District in the east. A third plate is the Empire: Gristol in the north, Serkonos in the south, Morley and Tyvia beyond.

Games

Prove you know Dishonored. 38 named pins sit on this plate. Name a still, drop a pin on a place, or read a blurb. Repeated marks — stars, chests, the same name twice — stay out of the round.

Maps

Other maps of this work. Open one to swap the board — overworld, interiors, a second sea.