Labyrinth map
Complete Escape from Duckov map of Ground Zero, Farm Town, and the Warehouse: extracts, bosses, blueprints, and locked doors.
Index
Every named pin on this map. Filter, open a photo, or jump to it.
28 listed
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- Key:
- Iron Gate Key
- Behind:
- ??
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- Key:
- Interrogation Room Key
- Behind:
- ??
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- Key:
- Labyrinth Lounge Key
- Behind:
- ??
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- Key:
- Iron Gate Key
- Behind:
- ??
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- Location:
- Inside the data box in the middle of the room
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- Location:
- Inside of a data box in the center of the locked room
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- Location:
- On top of the table saw in the middle of the room
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- Quest:
- Into the Labyrinth
- Location:
- In the corner of the room
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- Quest:
- Into the Labyrinth
- Location:
- In the corner of the hallway
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- Quest:
- Into the Labyrinth
- Location:
- Next to a box against the wall
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- Quest:
- Into the Labyrinth
- Location:
- In the corner of the large room
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- Location:
- In the middle of the hallway
- Equipment:
- AK-74U (Tagilla Mod)
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- Location:
- In the room with the pool of trash in the middle
- Equipment:
- Maska-1SCh KE
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- Location:
- The Savior
- Equipment:
- Nano Gun
About
What this world is doing on the plate, and the numbers behind it.
- Updated August 31, 2026
- Kevin Henrique
- Editorial policy
Ground Zero is the first raid
Road Camp sits in the forest on Ground Zero. Farm Town holds the supermarket and City Hall. The Warehouse keeps the lumber mill and the gas station. The Bunker is the hub between raids.
Extracts, bosses, blueprints, and locked doors sit on those maps. J-Lab, Storm Area, Lab Area 37, Island Challenge, and the Labyrinth are the other plates.
Games
Prove you know Escape from Duckov. 28 named pins sit on this plate. Name a still, drop a pin on a place, or read a blurb. Repeated marks — stars, chests, the same name twice — stay out of the round.
Maps
Other maps of this work. Open one to swap the board — overworld, interiors, a second sea.
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Ground Zero Road Camp, the forest, and the bunker entrances.
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Farm Town The supermarket, City Hall, and the northern factory.
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Warehouse The lumber mill, the gas station, and the western factory.
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Bunker The hub between raids.
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J-Lab The stairwells and Zone 9 Office.
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Storm Area The storm bunkers and the teleport from Ground Zero.
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Lab Area 37 The hotel, the military base, and the weather station.
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Island Challenge The island arena and its extract.
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Labyrinth The locked doors and the extract.