Pillars of Eternity

Trygil's Curriery map

Complete Pillars of Eternity map of the Dyrwood: Gilded Vale, Defiance Bay, Twin Elms, and the White March.

9 pins · 4 kinds · 3 photos · 198 plates

Index

Every named pin on this map. Filter, open a photo, or jump to it.

9 listed

  • Character · 2637.500, 1404.400

  • Character · 2192.200, 1582.500

  • The thick hide, stretched thin upon the rack, looks like it came from a stelgaer. The curing and waterproofing agents slathered over it give off a heavy odor.

    Examinable · 1550.800, 847.900

  • Dyes fill the wooden vats. They smell of dung and plant matter.

    Examinable · 2621.200, 1191.400

  • 📌 Fixed loot Final Journal of Jonas

    Loot · 1519.200, 1004.200

  • 🎲 Random loot ( Dyr_Consumable_3_4 ) Stealing ( Dyrford Village )

    Loot · 2145.600, 1350.700

  • 📌 Fixed loot Currier's Key Hidden (Difficulty 1)

    Loot · 2985.000, 1515.400

  • Point Of Interest · 1020.700, 1032.200

  • Point Of Interest · 2804.900, 1846.400

About

What this world is doing on the plate, and the numbers behind it.

Gilded Vale, Defiance Bay, Twin Elms, and the White March

Pillars of Eternity sits on the in-game isometric maps of the Dyrwood. Gilded Vale holds the Black Hound, the Temple of Eothas, Trumbel's Mill, and the hanging tree. Defiance Bay holds Copperlane, First Fires, Brackenbury, Ondra's Gift, and Heritage Hill. Caed Nua holds the keep and the Endless Paths of Od Nua. Twin Elms holds Hearthsong, Elms' Reach, and Oldsong. The White March holds Stalwart, Durgan's Battery, and the Abbey of the Fallen Moon.

Places, named folk, and container loot stay on. Plants, examinable objects, and exits start hidden so the streets stay readable. Open them when you are gathering or hunting a door. The Maps tab swaps the area.

Games

Prove you know Pillars of Eternity. 9 named pins sit on this plate. Name a still, drop a pin on a place, or read a blurb. Repeated marks — stars, chests, the same name twice — stay out of the round.

Maps

Other maps of this work. Open one to swap the board — overworld, interiors, a second sea.