007 First Light

Grand Carpathian Hotel map

Complete 007 First Light map of Iceland, Malta, London, and the Grand Carpathian Hotel: postcards, playing cards, intel, mementos, and sabotage.

335 pins · 20 kinds · 9 photos · 8 plates

Index

Every named pin on this map. Filter, open a photo, or jump to it.

335 listed

  • Battery · 465.8, 1737.3

  • Battery · 477.6, 1580.8

  • Battery · 451.1, 1603.3

  • Battery · 532.0, 1644.7

  • Battery · 687.9, 1637.0

  • Battery · 624.3, 1593.3

  • Battery · 681.1, 1643.6

  • Battery · 3327.1, 2055.0

  • Battery · 2351.6, 1618.4

  • Battery · 2319.4, 1265.1

  • Battery · 2175.9, 1350.9

  • Battery · 1908.5, 1489.3

  • Where:
    Inside the drawer

    Battery · 1922.6, 1609.8

  • Battery · 830.9, 1753.8

  • Battery · 830.7, 1709.1

  • Battery · 753.1, 1770.4

  • Battery · 795.3, 1689.4

  • Battery · 752.8, 1837.1

  • Where:
    Inside the drawer

    Battery · 1003.9, 1858.0

  • Battery · 1027.6, 1775.1

  • Battery · 1108.4, 1701.3

  • Where:
    Inside the drawer

    Battery · 3460.3, 1819.6

  • Battery · 3219.4, 2573.3

  • Battery · 3200.7, 2546.5

  • Battery · 3180.6, 3241.4

  • Battery · 2424.2, 3302.8

  • Battery · 2520.3, 3308.4

  • Battery · 2673.6, 2751.0

  • Battery · 2357.9, 2532.6

  • Battery · 2147.3, 2926.5

  • Battery · 2318.5, 3113.1

  • Battery · 2961.1, 1649.0

  • Where:
    Inside the wardrobe

    Battery · 3069.5, 1592.5

  • Battery · 2911.1, 1339.2

  • Where:
    Inside the wardrobe

    Battery · 3029.5, 1571.2

  • Battery · 958.5, 1164.9

  • Battery · 1110.9, 1177.2

  • Battery · 1147.7, 1297.1

  • Battery · 1061.8, 1344.6

  • Battery · 848.8, 1575.8

  • Task:
    Destroy 5 premium wine bottles during the cellar fight

    Challenge · 972.0, 1424.9

  • Task:
    Complete "Getting Dirty" and "Indiscrete"

    Challenge · 3427.3, 635.5

  • Task:
    Find the Bellboy hat

    Challenge · 897.9, 1647.8

  • Task:
    Solve the puzzle in the dining room on the first try

    Challenge · 1830.5, 1426.2

  • Task:
    Complete all challenges in All the Time in the World to unlock the Chauffeur Uniform in

    Challenge · 3270.3, 631.6

  • Task:
    Enter Room 207

    Challenge · 3006.1, 1360.1

  • Task:
    Find all the clues in Room 206

    Challenge · 3006.2, 1508.2

  • Task:
    Destroy 5 explosive barrels

    Challenge · 3529.6, 638.7

  • Task:
    Reach top speed during the car chase

    Challenge · 3478.8, 636.1

  • Task:
    Defeat 5 laundry workers in the laundry area

    Challenge · 2983.0, 2562.0

  • Task:
    Complete "Squeaky Clean" and "Silent Study"

    Challenge · 3374.7, 633.4

  • Task:
    Get a staff member to open Room 205

    Challenge · 3005.4, 1643.9

  • Task:
    Defeat 5 of the private security in the library

    Challenge · 772.0, 1863.0

  • Task:
    Disguise yourself as a laundry worker

    Challenge · 2716.8, 3232.4

  • Task:
    Dislodge the vehicle locking mechanism in the airplane

    Challenge · 3579.4, 638.2

  • Task:
    Discover the code to access the laundry area

    Challenge · 1154.0, 1858.0

  • Task:
    Complete "Uninterrupted Service" and "Peace Studies"

    Challenge · 3319.6, 632.6

  • Task:
    Get through the study room without harming any guards

    Challenge · 762.7, 1863.0

  • Task:
    Enter the chess tournament as a member of the press

    Challenge · 668.8, 1606.4

  • Task:
    Enter the chess tournament using an alternative entrance

    Challenge · 706.6, 1650.7

  • Task:
    Get through the study room without getting spotted

    Challenge · 763.0, 1851.5

  • Task:
    Get through the laundry without getting spotted

    Challenge · 3015.0, 2562.0

  • Task:
    Enter the hotel manager's office

    Challenge · 1154.1, 1829.1

  • Task:
    Throw three hostiles from the aircraft

    Challenge · 3635.2, 639.1

  • Task:
    Get through the laundry without harming any of the workers

    Challenge · 3046.0, 2561.5

  • Chemical · 534.4, 1484.5

  • Chemical · 448.2, 1598.8

  • Chemical · 652.3, 1649.3

  • Chemical · 3111.1, 2081.5

  • Where:
    Inside the drawer

    Chemical · 3447.9, 1675.6

  • Chemical · 2324.1, 1225.3

  • Chemical · 2405.0, 904.8

  • Chemical · 1754.2, 1438.9

  • Chemical · 1037.9, 1770.5

  • Chemical · 816.6, 1806.4

  • Chemical · 811.2, 1862.9

  • Chemical · 782.3, 1797.7

  • Chemical · 788.0, 1720.5

  • Chemical · 862.3, 1725.0

  • Chemical · 1000.2, 1642.2

  • Chemical · 1063.9, 1678.3

  • Chemical · 1039.0, 1680.0

  • Chemical · 1072.8, 1641.2

  • Chemical · 1134.0, 1746.9

  • Chemical · 2129.3, 2194.9

  • Chemical · 2345.3, 1373.4

  • Chemical · 3132.6, 1878.8

  • Chemical · 3136.6, 1607.6

  • Where:
    Inside the drawer

    Chemical · 3093.6, 1433.3

  • Chemical · 3211.3, 2546.8

  • Chemical · 3171.3, 2476.5

  • Chemical · 3181.9, 2476.2

  • Chemical · 3191.9, 2476.2

  • Chemical · 3140.8, 2475.9

  • Chemical · 3144.5, 2739.8

  • Chemical · 3174.5, 2875.3

  • Chemical · 2850.6, 3072.3

  • Chemical · 2709.9, 3287.4

  • Chemical · 2710.8, 3272.9

  • Chemical · 2647.3, 2824.1

  • Chemical · 2358.4, 2553.6

  • Chemical · 2358.0, 2568.1

  • Chemical · 2517.3, 2690.4

  • Chemical · 2525.4, 2761.3

  • Chemical · 2371.8, 2813.7

  • Chemical · 2370.5, 2831.2

  • Chemical · 2367.1, 2640.4

  • Chemical · 2318.5, 3094.1

  • Chemical · 2335.8, 3260.9

  • Chemical · 2934.7, 1648.6

  • Where:
    Inside the wardrobe

    Chemical · 3079.3, 1690.5

  • Chemical · 3060.3, 1581.5

  • Chemical · 3054.5, 1261.6

  • Chemical · 2217.4, 831.1

  • Chemical · 1194.1, 1174.7

  • Chemical · 1194.1, 1179.6

  • Chemical · 1102.6, 1212.5

  • Chemical · 1083.8, 1198.5

  • Chemical · 843.4, 1547.3

  • Chemical · 902.6, 1518.0

  • Disguise · 2716.1, 3256.0

  • Where:
    Allows Bond to bypass the security check at the press entrance of the hotel

    Disguise · 477.4, 1500.4

  • Where:
    Inside the white case sitting on a table behind the guard. Allows Bond to bypass the security check to enter the hotel

    Disguise · 687.9, 1631.2

  • Objective:
    Search the Hotel

    Hint · 2104.3, 1282.9

  • Objective:
    Search the Hotel

    Hint · 2379.7, 1596.7

  • Objective:
    Investigate the Blond Man

    Hint · 2201.8, 3016.0

  • Objective:
    Access Room 206

    Hint · 3116.8, 1455.2

  • Objective:
    Search the Hotel

    Hint · 1977.1, 1318.1

  • Objective:
    Search the Hotel

    Hint · 1878.5, 1744.2

  • Objective:
    Search the Hotel

    Hint · 1977.5, 1969.3

  • Objective:
    Search the Hotel

    Hint · 1009.0, 1752.1

  • Objective:
    Get to the Laundry

    Hint · 789.2, 1806.0

  • Objective:
    Get to the Laundry

    Hint · 1069.2, 1703.0

  • Objective:
    Locate Room 206

    Hint · 1924.9, 1649.1

  • Objective:
    Access Room 206

    Hint · 3135.5, 1661.6

  • Objective:
    Infiltrate the Hotel

    Hint · 598.8, 1499.0

  • Objective:
    Investigate the Blond Man

    Hint · 2152.0, 3163.2

  • Objective:
    Search the Hotel

    Hint · 1001.6, 1786.6

  • Objective:
    Search the Hotel

    Hint · 1993.1, 1339.4

  • Objective:
    Search the Hotel

    Hint · 1936.3, 2038.1

  • Objective:
    Infiltrate the Hotel

    Hint · 706.5, 1662.5

  • Objective:
    Locate Room 206

    Hint · 1013.4, 1766.9

  • Objective:
    Get to the Laundry

    Hint · 1013.2, 1640.2

  • Objective:
    Pursue the Blond Man

    Hint · 1847.4, 1496.4

  • Where:
    Inside the safe underneath the Manager's Office desk. You can find the password on a displayed wine bottle in the same room

    Key · 1166.0, 1854.0

  • Where:
    On a staff member you can eavesdrop

    Key · 758.5, 1791.7

  • Key · 1153.8, 1849.9

  • Key · 1181.3, 1826.1

  • Where:
    Pickpocket a maid walking the corridor outside hotel rooms

    Key · 3102.9, 1524.1

  • Where:
    On a wall rack inside the staff room

    Key · 3092.4, 1829.8

  • Where:
    Pickpocket Hotel Staff patrolling the hallway

    Key · 3116.9, 1778.7

  • Where:
    Pickpocket the guard leaning against the billiards table

    Key · 1087.4, 1819.8

  • Where:
    Held by the guard standing behind the Reception Desk

    Key · 1028.4, 1762.0

  • Where:
    Inside the table drawer

    Key · 2234.1, 1861.5

  • Chapter:
    All the Time in the World
    Checkpoint:
    The Game is On
    Where:
    On a lounge end table

    Legacy Item · 2083.6, 2236.5

  • Where:
    On the bench, next to the wheel barrow. Must remove or distract nearby Watchers to pickup

    Lighter · 520.5, 1601.7

  • Where:
    On the bench next to a man in a suit

    Lighter · 577.2, 1558.3

  • Location · 2380.0, 1529.2

  • Location · 972.3, 1438.9

  • Location · 2105.7, 1449.6

  • Location · 1830.3, 1531.1

  • Location · 1121.8, 1263.2

  • Location · 2768.2, 2914.3

  • Location · 3536.4, 1754.3

  • Location · 2380.0, 1718.3

  • Location · 1153.4, 1835.1

  • Location · 594.9, 1845.7

  • Location · 967.7, 1762.4

  • Location · 3007.4, 1652.3

  • Location · 3006.5, 1517.2

  • Location · 3003.4, 1369.2

  • Location · 812.1, 1794.5

  • Requirement:
    No key, can only be Kicked open

    Locked Door · 3004.4, 1291.3

  • Requirement:
    After opening the other Balcony Door, the guest inside will open this one

    Locked Door · 2922.7, 1362.7

  • Requirement:
    Cellar Key

    Locked Door · 1083.6, 1632.7

  • Where:
    Only unlocked during the objective "Pursue the Blond Man"

    Locked Door · 2435.1, 905.4

  • Requirement:
    Lever

    Locked Door · 912.8, 1406.7

  • Requirement:
    Security Code

    Locked Door · 1013.3, 1631.3

  • Requirement:
    Shockwave or Kick

    Locked Door · 3155.5, 3047.3

  • Requirement:
    Shockwave or Kick

    Locked Door · 2567.3, 3197.7

  • Where:
    Only accessible during the objective "Pursue the Blond Man"

    Locked Door · 2467.8, 1577.6

  • Where:
    The guest rooms south of the door are only accessible if Bond enters the hotel using the Self-Check In Challenge. After passing through the door, this wing of

    Locked Door · 3270.4, 1954.3

  • Requirement:
    Room 205 Keycard

    Locked Door · 3085.6, 1631.4

  • Requirement:
    Cannot be Unlocked

    Locked Door · 3086.4, 1497.1

  • Requirement:
    Room 207 Keycard

    Locked Door · 3086.0, 1364.4

  • Where:
    Only accessible during the objective "Pursue the Blond Man"

    Locked Door · 1829.3, 1397.0

  • Requirement:
    Staff Key

    Locked Door · 2291.0, 1864.9

  • Requirement:
    Staff Key

    Locked Door · 809.8, 1732.9

  • Requirement:
    Staff Key

    Locked Door · 1049.7, 1714.5

  • Requirement:
    Staff Key

    Locked Door · 3188.4, 1807.3

  • Chapter:
    All the Time in the World
    Checkpoint:
    The Game is On
    Where:
    In a backstage room accessible beyond the Chess Tournament stage backdrop. On top of an equipment crate

    Memento · 1923.9, 1387.4

  • Chapter:
    All the Time in the World
    Checkpoint:
    The Game is On
    Where:
    Inside the 3rd Floor Staff Room, on an armoire shelf

    Memento · 3115.3, 1881.6

  • Where:
    Entering the bathroom will cause the bathing guest to be startled and question Bond's appearance in their room

    Miscellaneous · 2936.5, 1692.4

  • Where:
    A fellow 00 recruit

    Miscellaneous · 2268.0, 1814.4

  • Where:
    Clothes hanging next to the bath tub

    Miscellaneous · 3082.2, 1571.3

  • Miscellaneous · 2128.5, 1477.8

  • Where:
    On the bench at the foot of the bed

    Miscellaneous · 2975.6, 1545.8

  • Where:
    A fellow 00 recruit

    Miscellaneous · 3513.6, 1756.3

  • Where:
    A fellow 00 recruit

    Miscellaneous · 2245.8, 1420.4

  • Where:
    On the bed's end table

    Miscellaneous · 3001.2, 1578.6

  • Miscellaneous · 939.8, 1407.0

  • Miscellaneous · 939.5, 1428.4

  • Miscellaneous · 939.5, 1449.3

  • Miscellaneous · 959.2, 1386.5

  • Miscellaneous · 982.6, 1387.2

  • Miscellaneous · 992.6, 1422.0

  • Miscellaneous · 1009.6, 1407.2

  • Miscellaneous · 1009.8, 1428.1

  • Miscellaneous · 1009.8, 1449.3

  • Where:
    A fellow 00 recruit

    Miscellaneous · 909.4, 1783.3

  • Where:
    Note on the trolley cart

    Miscellaneous · 3027.8, 1521.5

  • Where:
    Navy folder on the wooden desk in the corner

    Miscellaneous · 2931.5, 1566.3

  • Where:
    Credit cards and money discarded in the fireplace

    Miscellaneous · 2978.3, 1462.5

  • Object Toss · 3148.6, 2881.7

  • Object Toss · 2947.1, 2832.5

  • Object Toss · 3040.3, 3038.1

  • Object Toss · 2805.2, 3316.1

  • Object Toss · 2815.0, 3314.1

  • Object Toss · 2635.8, 3113.2

  • Object Toss · 2640.1, 2960.5

  • Object Toss · 2727.0, 2910.8

  • Object Toss · 2436.3, 3048.2

  • Object Toss · 2827.6, 2935.4

  • Object Toss · 2636.2, 2804.4

  • Object Toss · 2716.2, 2682.4

  • Object Toss · 2541.2, 2767.1

  • Passage · 2921.9, 1667.9

  • Passage · 3117.6, 1309.7

  • Passage · 2921.5, 1497.7

  • Where:
    Only accessible during the objective "Pursue the Blond Man"

    Passage · 2325.0, 1024.4

  • Checkpoint:
    Delivery Area
    Where:
    While pursuing the Blond Man, Bond will briefly exit the hotel through the rear and cross through a garden. Card is on a small café table

    Playing Card · 2336.3, 848.4

  • Checkpoint:
    The Game is On
    Where:
    Inside the safe underneath the Manager's Office desk. You can find the password on a displayed wine bottle in the same room

    Playing Card · 1160.9, 1853.7

  • Checkpoint:
    The Vanishing
    Where:
    In the cellar, on top of a painting and crate. Found before squeezing through a gap between wine barrels to pursue the Blond Man

    Playing Card · 862.9, 1470.1

  • Checkpoint:
    In Position

    Playing Card · 447.3, 1642.8

  • Checkpoint:
    The Game is On
    Where:
    On a table in the corner of the Dining Room

    Playing Card · 1798.9, 1630.6

  • Chapter:
    All the Time in the World
    Checkpoint:
    Accessing Room 206
    Where:
    On the bedside table in Room 205

    Postcard · 2953.9, 1578.5

  • Task:
    Hack, Shockwave

    Sabotage · 1096.2, 1664.6

  • Task:
    Hack, Shockwave

    Sabotage · 2653.8, 3236.7

  • Task:
    Hack, Shockwave

    Sabotage · 2425.5, 3341.5

  • Use:
    Hack, Shockwave
    Effect:
    Low Vision

    Sabotage · 2354.0, 2662.5

  • Use:
    Lighter

    Sabotage · 681.6, 1548.2

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 2420.4, 3330.7

  • Use:
    Dart Phone
    Effect:
    Explosion

    Sabotage · 2937.0, 3022.5

  • Use:
    Dart Phone
    Effect:
    Explosion

    Sabotage · 3052.5, 3200.5

  • Use:
    Dart Phone
    Effect:
    Explosion

    Sabotage · 3202.4, 3190.6

  • Use:
    Dart Phone
    Effect:
    Explosion

    Sabotage · 2358.9, 3015.6

  • Use:
    Dart Phone
    Effect:
    Explosion

    Sabotage · 2494.8, 3319.3

  • Use:
    Dart Phone
    Effect:
    Explosion

    Sabotage · 2788.9, 2880.5

  • Use:
    Dart Phone
    Effect:
    Explosion

    Sabotage · 2376.9, 2612.9

  • Use:
    Dart Phone
    Effect:
    Explosion

    Sabotage · 2376.3, 2760.1

  • Use:
    Dart Phone
    Effect:
    Explosion

    Sabotage · 2615.0, 2762.8

  • Use:
    Dart Phone
    Effect:
    Explosion

    Sabotage · 2495.9, 2878.9

  • Where:
    Creates distraction by the guard leaning against a tree planter in the nearby staff-only area

    Sabotage · 690.4, 1664.0

  • Where:
    Creates a distraction by the man in a suit sitting next to the Lighter

    Sabotage · 609.9, 1519.0

  • Use:
    Hack, Manual Turn On

    Sabotage · 686.5, 1582.2

  • Use:
    Dart Phone
    Effect:
    Distract

    Sabotage · 2361.6, 982.1

  • Use:
    Dart Phone
    Effect:
    Distract

    Sabotage · 811.6, 1853.5

  • Use:
    Dart Phone
    Effect:
    Distract

    Sabotage · 863.1, 1674.9

  • Use:
    Dart Phone
    Effect:
    Distract

    Sabotage · 1094.4, 1847.8

  • Use:
    Dart Phone
    Effect:
    Distract

    Sabotage · 1103.3, 1787.1

  • Use:
    Dart Phone
    Effect:
    Distract

    Sabotage · 3091.2, 1672.1

  • Use:
    Dart Phone
    Effect:
    Distract

    Sabotage · 3080.3, 1316.8

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 2672.5, 2859.7

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 2720.7, 2512.5

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 2576.1, 2510.9

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 2402.7, 2511.7

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 2445.8, 2510.9

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 2520.1, 2664.0

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 2400.7, 2869.2

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 2445.8, 2871.5

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 2466.0, 2710.4

  • Use:
    Dart Phone
    Effect:
    Distract

    Sabotage · 864.2, 1780.7

  • Use:
    Dart Phone
    Effect:
    Distract

    Sabotage · 864.7, 1753.1

  • Use:
    Dart Phone
    Effect:
    Distract

    Sabotage · 822.9, 1740.6

  • Use:
    Dart Phone
    Effect:
    Distract

    Sabotage · 795.2, 1740.1

  • Use:
    Dart Phone
    Effect:
    Distract

    Sabotage · 813.9, 1799.9

  • Use:
    Dart Phone
    Effect:
    Distract

    Sabotage · 778.3, 1727.4

  • Use:
    Dart Phone
    Effect:
    Distract

    Sabotage · 778.3, 1740.0

  • Use:
    Dart Phone
    Effect:
    Distract

    Sabotage · 3068.2, 1745.9

  • Use:
    Hack, Manual Turn On

    Sabotage · 831.1, 1821.7

  • Use:
    Hack, Manual Turn On

    Sabotage · 801.5, 1714.0

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 3031.2, 1614.9

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 2956.8, 1446.9

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 3053.6, 1381.1

  • Use:
    Manual
    Effect:
    Low Vision

    Sabotage · 2616.2, 2933.9

  • Use:
    Manual
    Effect:
    Low Vision

    Sabotage · 2804.7, 2643.8

  • Use:
    Shockwave
    Effect:
    Push (Environmental Hazard)

    Sabotage · 2939.1, 2686.3

  • Use:
    Shockwave
    Effect:
    Push (Environmental Hazard)

    Sabotage · 3074.5, 2829.7

  • Use:
    Shockwave
    Effect:
    Push (Environmental Hazard)

    Sabotage · 2488.4, 3121.9

  • Use:
    Shockwave
    Effect:
    Push (Environmental Hazard)

    Sabotage · 2571.4, 3056.8

  • Use:
    Shockwave
    Effect:
    Push (Environmental Hazard)

    Sabotage · 2717.4, 2761.3

  • Use:
    Shockwave
    Effect:
    Push (Environmental Hazard)

    Sabotage · 2575.6, 2611.8

  • Use:
    Shockwave
    Effect:
    Push (Environmental Hazard)

    Sabotage · 834.8, 1562.9

  • Use:
    Shockwave
    Effect:
    Push (Environmental Hazard)

    Sabotage · 2951.1, 3299.5

  • Use:
    Shockwave
    Effect:
    Push (Environmental Hazard)

    Sabotage · 2971.3, 2753.2

  • Use:
    Shockwave
    Effect:
    Push (Environmental Hazard)

    Sabotage · 2639.0, 3017.9

  • Use:
    Shockwave
    Effect:
    Push (Environmental Hazard)

    Sabotage · 2459.2, 2595.2

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 2238.4, 1327.3

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 1037.9, 1759.4

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 863.6, 1806.2

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 788.7, 1714.6

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 1126.6, 1754.7

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 3140.6, 1621.0

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 3079.7, 1819.6

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 3118.0, 2493.1

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 3107.1, 2874.4

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 2818.4, 3085.2

  • Use:
    Hack
    Effect:
    Distract

    Sabotage · 2459.7, 3325.4

  • Use:
    Hack
    Effect:
    Leak (Distract, Water Hazard)

    Sabotage · 2488.0, 3253.7

  • Use:
    Dart Phone
    Effect:
    Low Vision

    Sabotage · 2944.1, 2935.5

  • Use:
    Dart Phone
    Effect:
    Low Vision

    Sabotage · 2614.2, 3183.7

  • Use:
    Dart Phone
    Effect:
    Low Vision

    Sabotage · 2379.4, 3181.7

  • Use:
    Dart Phone
    Effect:
    Low Vision

    Sabotage · 2676.2, 2910.9

  • Where:
    Guards the staff and press entrance to the hotel

    Security Check · 681.3, 1606.4

  • Where:
    Guards access to the Chess Tournament's backstage area. Requires a Staff or Press disguise

    Security Check · 2296.0, 1298.8

  • Where:
    Hotel security guard the main entrance to the Carpathian

    Security Check · 968.3, 1873.7

  • Where:
    Guards the hallway outside private guest rooms

    Security Check · 3116.4, 1708.3

  • Where:
    Hotel security guards a staff entrance to the hotel while kitchen staff unload boxes

    Security Check · 949.6, 1171.5

  • Entrance:
    Stairs to 2nd Floor

    Stairs · 2104.4, 1816.5

  • Entrance:
    Stairs to 2nd Floor

    Stairs · 2384.4, 1883.4

  • Entrance:
    Stairs to Laundry Room

    Stairs · 2934.8, 2534.2

  • Entrance:
    Stairs to 2nd Floor

    Stairs · 2197.6, 768.4

  • Stairs · 2617.1, 1679.6

  • Entrance:
    Stairs to 1st Floor

    Stairs · 1141.7, 1685.9

  • Entrance:
    Stairs to 1st Floor

    Stairs · 969.6, 1673.1

  • Entrance:
    Stairs to 3rd Floor

    Stairs · 3539.8, 1418.0

  • Entrance:
    Stairs to 1st Floor

    Stairs · 1013.7, 1124.7

  • Stairs · 1851.3, 1768.4

  • Entrance:
    Stairs to 2nd Floor

    Stairs · 2438.7, 1401.1

  • Entrance:
    Stairs to Dining Room

    Stairs · 1830.5, 1321.8

  • Entrance:
    Stairs to Cellar

    Stairs · 856.3, 1424.7

  • Entrance:
    Stairs to 1st Floor

    Stairs · 1216.2, 1576.5

  • Vertical Traversal · 2118.6, 3243.0

  • Vertical Traversal · 745.7, 1861.5

  • Vertical Traversal · 745.5, 1852.8

About

What this world is doing on the plate, and the numbers behind it.

Iceland is the first chart Bond reads

The crash site sits on the ice. Central Camp is the container yard. Deployment Camp holds the first rooms after the wreck. The classified overlay marks the same buildings the pause map uses in Against the Odds.

Malta is the training ground. The London nightclub is the first assignment in the city. The Grand Carpathian Hotel is the Slovakia job. Mauritania is the desert camp. The Works and Arts Museum is the Kensington floor. Webb Industries is the tower. The Pearl is the yacht. Postcards, playing cards, intel, mementos, and legacy items stay on. Batteries, chemicals, stairs, and passages start hidden so each floor stays readable until you hunt one list.

Games

Prove you know 007 First Light. 335 named pins sit on this plate. Name a still, drop a pin on a place, or read a blurb. Repeated marks — stars, chests, the same name twice — stay out of the round.

Maps

Other maps of this work. Open one to swap the board — overworld, interiors, a second sea.