Webb Industries map
Complete 007 First Light map of Iceland, Malta, London, and the Grand Carpathian Hotel: postcards, playing cards, intel, mementos, and sabotage.
Index
Every named pin on this map. Filter, open a photo, or jump to it.
780 listed
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- Where:
- Inside bar drawer
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- Where:
- On a table near the stairs
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- Where:
- Inside the cabinet's left drawer
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- Where:
- In the cabinet's right drawer
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- Where:
- Interact with the white bin on the shelf
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- Where:
- Interact with the white bin on the shelf
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- Where:
- Inside cabinet's left drawer
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- Where:
- Inside cabinet's left drawer
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- Where:
- Inside the cabinet's left drawer
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- Where:
- Inside the cabinet's left drawer
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- Where:
- Inside the cabinet's right drawer
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- Where:
- Inside blue bin on the storage shelf
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- Where:
- Inside blue bin on storage shelf
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- Where:
- Inside blue bin on storage shelf
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- Task:
- Enter the data centre wearing a disguise
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- Task:
- Take out all the guards during the run to the Perch
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- Task:
- Complete "Server Crash," "All the Time in the World," and "Makeover."
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- Task:
- Challenge Greenway to a game of pool
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- Task:
- Overcharge the vents to push four guards over the railings
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- Task:
- Close four metallic window shutters
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- Task:
- Complete all challenges in Knightfall to unlock the White Tux in TacSim
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- Task:
- Open the safe on the first try
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- Task:
- Get through the executive 2nd floor meeting room area without alerting or taking out
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- Task:
- Fail the safe code seven times in a row
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- Task:
- Obtain Roger Finch's keycard
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- Task:
- Complete "Hand of God" and "Underdressed."
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- Task:
- Use four different firearms during the escape from the Perch
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- Task:
- Take down everyone in the executive 2nd floor meeting room area without getting spotted
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- Task:
- Take the vent to open the door for Greenway on the executive 2nd floor
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- Task:
- Activate all the servers for Greenway without alerting anyone
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- Task:
- Smash four security guards into meeting room windows
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- Task:
- Destroy three structural elements with the missile pen
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- Task:
- Take out every guard in the cargo check room without taking damage
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- Task:
- Complete "Discretion Advised" and "IT Specialist."
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- Task:
- Fight ten security guards in the data centre
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- Task:
- Take down eight guards in the data centre, hack the three servers, and return to Greenway
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- Task:
- Complete all personal conversations with Greenway
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- Task:
- Get up to the data center without getting spotted
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- Where:
- Inside bar drawer
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- Where:
- Inside bar drawer
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- Where:
- Inside cabinet's right drawer
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- Where:
- Inside cabinet's right drawer
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- Objective:
- Catch Up to Greenway
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- Objective:
- Catch Up to Greenway
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- Objective:
- Catch Up to Greenway
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- Chapter:
- Knightfall
- Checkpoint:
- Penthouse
- Where:
- Inside Webb's Penthouse suite, inspect the "Psych Profile" documents on the cabinet against the back wall
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- Chapter:
- Knightfall
- Checkpoint:
- Executive 1st Floor
- Where:
- Inside Damien Webb's office, inspect the Employment Contract on the desk
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- Chapter:
- Knightfall
- Checkpoint:
- Executive 1st Floor
- Where:
- Inspect the Wooden Spoon inside Roger FInch's office
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- Where:
- Inside the Cleaning Robot
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- Where:
- Roger Finch's personal keycard. Kick down the "Out of Order" stall door. The keycard has been discarded on the floor and slid under the stall partition
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- Where:
- On the ground next to the knocked-out guard
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- Chapter:
- Knightfall
- Checkpoint:
- The Penthouse
- Where:
- Inside Webb's Penthouse suite, inspect the gold medallion on the table next to a wine bottle and glass
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- Where:
- Cannot pick up until nearby watchers are distracted
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- Requirement:
- Kick Down
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- Requirement:
- Office Key
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- Requirement:
- Office Key or Hack Door Controller
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- Requirement:
- Use the nearby Control Panel for Cleaning Robot to open the door, then hack Door
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- Requirement:
- Office Key
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- Requirement:
- Office Key or Hack Door Controller
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- Requirement:
- Office Key or Hack Door Controller
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- Requirement:
- Hack Door Controller
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- Requirement:
- Hack Door Controller
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- Requirement:
- Hack Door Controller
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- Where:
- Greenway and Bond will approach and passing Cleaning Robot will open the door, allowing them temporary access
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- Requirement:
- Hack Door Controller
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- Where:
- Use a nearby Control Panel to lure a Cleaning Robot to open the door for Bond
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- Requirement:
- Security Access Key
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- Requirement:
- Security Access Key
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- Requirement:
- Hack Door Controller or Security Access Key
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- Requirement:
- Security Access Key
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- Requirement:
- Security Access Key
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- Requirement:
- Security Access Key
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- Requirement:
- Security Access Key
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- Requirement:
- Hack Door Controller on the opposite side of the room. Greenway will enter the room and
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- Where:
- Crouch through the Broken Window nearby and open locked door from the other side
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- Requirement:
- Laser Strap (Destroy Lock)
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- Requirement:
- Laser Strap (Destroy Lock) or Kick Down
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- Requirement:
- Kick Down
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- Requirement:
- Office Key
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- Requirement:
- Numpad Code (1493)
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- Chapter:
- Knightfall
- Checkpoint:
- Executive 1st Floor
- Where:
- Inside Isola Vale's office, on a cabinet by the window and painting
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- Where:
- When the escape timer starts, interact with the cat sculpture on Webb's desk to reveal a Secret Passage
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- Where:
- Related to Lost Locker Key Hint
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- Where:
- Use the control panel to call the platform
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- Where:
- Flip the switch with a red button so the entire row is green to power on the Staircase Controls
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- Where:
- Inside the right desk drawer. Reveals Webb's Safe
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- Where:
- Interact with the panel to disable the motion sensors barring Greenway from crossing the hallway
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- Where:
- Restore power in with the Power Controls in the maintenance rooms nearby
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- Where:
- Related to Lost Locker Key Hint
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- Where:
- Crouch to pass through the broken window of S. Johnson's office
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- Where:
- Kick down the exposed drywall to create an open window Bond can vault through
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- Where:
- Accessible after using Greenway Boost to traverse climbable ledges
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- Where:
- Opens after interacting with the Bastet Sculpture during the Penthouse escape sequence
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- Where:
- Vault over glass railing to traverse the ledge around the decorative pool
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- Where:
- Vault over glass railing to traverse the ledge around the decorative pool
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- Entrance:
- Restroom Vent
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- Entrance:
- Faraday Room Vent
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- Entrance:
- Vent (Exit)
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- Where:
- Part of a three-way vent access passing behind the executive offices
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- Where:
- Part of a three-way vent access passing behind the executive offices
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- Where:
- Part of a three-way vent access passing behind the executive offices
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- Entrance:
- Server Escape Vent
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- Where:
- Inspect the wrapped furniture for Bond to call over Greenway. Together, they'll move it aside and open a passage
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- Where:
- On the table in the Einstein Meeting Room
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- Where:
- Vault over the glass railing to traverse the ledge around the decorative pool. On the other side, turn left towards the locked door. Hack the Door Controller
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- Where:
- Inside the Maintenance Vent, about halfway through
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- Where:
- On a black table outside the offices on 36F. Requires Security Access Key to open either Clearance Level 3 door
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- Checkpoint:
- Cargo Floor
- Where:
- After escaping the two guards in Cargo Check, take the stairs DOWN to a dead-end landing. Card is on top of a crate
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- Chapter:
- Knightfall
- Checkpoint:
- Executive 1st Floor
- Where:
- On a table in the Diamond Lounge Loft
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- Use:
- Hack, Laser
- Effect:
- Low Vision
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- Use:
- Hack, Laser
- Effect:
- Low Vision
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- Use:
- Hack, Laser
- Effect:
- Low Vision
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- Use:
- Hack, Laser
- Effect:
- Low Vision
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- Use:
- Missile Pen
- Effect:
- Destroy
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- Use:
- Missile Pen
- Effect:
- Destroy
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- Use:
- Missile Pen
- Effect:
- Destroy
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- Use:
- Missile Pen, Dart, Laser
- Effect:
- Drop
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- Use:
- Missile Pen, Dart, Laser
- Effect:
- Drop
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- Use:
- Missile Pen, Dart, Laser
- Effect:
- Drop
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- Use:
- Missile Pen, Dart, Laser
- Effect:
- Drop
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- Use:
- Missile Pen, Dart, Laser
- Effect:
- Drop
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- Use:
- Hack
- Effect:
- Move
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- Use:
- Hack
- Effect:
- Move
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- Use:
- Hack
- Effect:
- Move
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Dart, Laser
- Effect:
- Disorient
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- Use:
- Dart, Laser
- Effect:
- Disorient
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- Use:
- Dart, Laser
- Effect:
- Disorient
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- Use:
- Dart, Laser
- Effect:
- Disorient
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- Use:
- Dart, Laser
- Effect:
- Disorient
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- Use:
- Hack
- Effect:
- Sabotage (Security Sensors Offline)
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- Use:
- Hack
- Effect:
- Sabotage (Security Sensors Offline)
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- Use:
- Hack
- Effect:
- Sabotage (Security Sensors Offline)
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- Use:
- Hack
- Effect:
- Sabotage (Security Sensors Offline)
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- Use:
- Hack
- Effect:
- Sabotage (Security Sensors Offline)
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- Use:
- Hack
- Effect:
- Sabotage (Security Sensors Offline)
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- Use:
- Hack
- Effect:
- Sabotage (Security Sensors Offline)
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- Use:
- Hack
- Effect:
- Sabotage (Security Sensors Offline)
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- Use:
- Hack
- Effect:
- Sabotage (Security Sensors Offline)
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
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- Use:
- Laser, Missle Pen
- Effect:
- Explode
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- Use:
- Laser, Missle Pen
- Effect:
- Explode
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- Use:
- Laser, Missle Pen
- Effect:
- Explode
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- Use:
- Laser, Missle Pen
- Effect:
- Explode
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- Use:
- Laser, Missle Pen
- Effect:
- Explode
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- Use:
- Laser, Missile Pen
- Effect:
- Explode
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- Use:
- Laser, Missile Pen
- Effect:
- Explode
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- Use:
- Laser, Missile Pen
- Effect:
- Explode
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- Use:
- Laser, Missile Pen
- Effect:
- Explode
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- Use:
- Laser, Dart
- Effect:
- Explode
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- Use:
- Laser, Dart
- Effect:
- Explode
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- Use:
- Laser, Dart
- Effect:
- Explode
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- Use:
- Dart, Laser
- Effect:
- Explode
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- Use:
- Dart, Laser
- Effect:
- Explode
-
- Use:
- Laser, Dart
- Effect:
- Explode
-
- Use:
- Laser, Dart
- Effect:
- Explode
-
- Use:
- Laser, Dart
- Effect:
- Explode
-
- Use:
- Laser, Dart
- Effect:
- Explode
-
- Use:
- Laser, Dart
- Effect:
- Explode
-
- Use:
- Laser, Dart
- Effect:
- Explode
-
- Use:
- Laser, Dart
- Effect:
- Explode
-
- Use:
- Laser, Dart
- Effect:
- Explode
-
- Use:
- Laser, Missle Pen
- Effect:
- Explode
-
- Use:
- Laser, Missle Pen
- Effect:
- Explode
-
- Use:
- Laser, Missle Pen
- Effect:
- Explode
-
- Use:
- Laser, Missle Pen
- Effect:
- Explode
-
- Use:
- Laser, Missle Pen
- Effect:
- Explode
-
- Use:
- Laser, Missle Pen
- Effect:
- Explode
-
- Use:
- Laser, Missle Pen
- Effect:
- Explode
-
- Use:
- Laser, Missle Pen
- Effect:
- Explode
-
- Use:
- Laser, Missle Pen
- Effect:
- Explode
-
- Use:
- Laser, Missle Pen
- Effect:
- Explode
-
- Use:
- Laser, Missle Pen
- Effect:
- Explode
-
- Use:
- Laser, Missle Pen
- Effect:
- Explode
-
- Use:
- Laser, Missle Pen
- Effect:
- Explode
-
- Use:
- Laser, Missle Pen
- Effect:
- Explode
-
- Use:
- Laser, Missle Pen
- Effect:
- Explode
-
- Use:
- Laser, Missle Pen
- Effect:
- Explode
-
- Use:
- Laser, Missle Pen
- Effect:
- Explode
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Push
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Missile Pen, Laser
- Effect:
- Drop
-
- Use:
- Missile Pen, Laser
- Effect:
- Drop
-
- Use:
- Missile Pen, Laser
- Effect:
- Drop
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Hack, Laser
- Effect:
- Distract, Electrocute
-
- Use:
- Lighter
- Effect:
- Distract
-
- Use:
- Hack
- Effect:
- Raise/Lower Server Rack
-
- Use:
- Hack
- Effect:
- Raise/Lower Server Rack
-
- Use:
- Hack
- Effect:
- Raise/Lower Server Rack
-
- Use:
- Hack
- Effect:
- Raise/Lower Server Rack
-
- Use:
- Hack
- Effect:
- Raise/Lower Server Rack
-
- Use:
- Hack
- Effect:
- Raise/Lower Server Rack
-
- Use:
- Hack
- Effect:
- Raise/Lower Server Rack
-
- Use:
- Hack
- Effect:
- Raise/Lower Server Rack
-
- Use:
- Hack
- Effect:
- Raise/Lower Server Rack
-
- Use:
- Hack
- Effect:
- Raise/Lower Server Rack
-
- Use:
- Hack
- Effect:
- Raise/Lower Server Rack
-
- Use:
- Hack
- Effect:
- Raise/Lower Server Rack
-
- Use:
- Hack
- Effect:
- Distract
-
- Use:
- Hack, Laser
- Effect:
- Distract, Low Vision
-
- Use:
- Hack, Laser
- Effect:
- Leak, Electrocute
-
- Use:
- Hack
- Effect:
- Activate
-
- Use:
- Hack
- Effect:
- Activate
-
- Use:
- Hack
- Effect:
- Activate
-
- Use:
- Hack
- Effect:
- Activate
-
- Use:
- Hack
- Effect:
- Activate
-
- Use:
- Hack
- Effect:
- Activate
-
- Use:
- Hack
- Effect:
- Activate
-
- Use:
- Hack
- Effect:
- Activate
-
- Use:
- Hack
- Effect:
- Activate
-
- Where:
- Only server scientists are allowed beyond the Check-In desk
-
- Entrance:
- Stairs to 35F
-
- Entrance:
- Stairs to 34F
-
- Entrance:
- Stairs to 36F
-
- Entrance:
- Stairs to 35F
-
- Entrance:
- Cargo Check
-
- Entrance:
- Cargo Floor
-
- Entrance:
- Cargo Maintenance 1F
-
- Entrance:
- Cargo Maintenance 1F
-
- Entrance:
- Cargo Maintenance 1F
-
- Entrance:
- Cargo Maintenance 1F
-
- Entrance:
- Cargo Maintenance 1F
-
- Entrance:
- Cargo Maintenance 1F
-
- Entrance:
- Cargo Maintenance 2F
-
- Entrance:
- Cargo Maintenance 2F
-
- Entrance:
- Cargo Maintenance 2F
-
- Entrance:
- Cargo Maintenance 2F
-
- Entrance:
- Cargo Maintenance 2F
-
- Entrance:
- Control Room
-
- Entrance:
- Stairs to Diamond Lounge Loft
-
- Entrance:
- Stairs to Diamond Lounge
-
- Entrance:
- Flight Deck
-
- Entrance:
- Penthouse
-
- Entrance:
- Penthouse Reception
-
- Entrance:
- Server Entrance
-
-
-
-
- Entrance:
- Cargo Maintenance 2F
-
- Entrance:
- Cargo Maintenance 2F
-
- Entrance:
- Cargo Maintenance 2F
-
- Entrance:
- Cargo Maintenance 1F
-
- Entrance:
- Cargo Maintenance 1F
-
- Where:
- Greenway and Bond will lean against the railing, assessing the hallway and their options to bypass the locked door. After spotting the open window, Greenway
-
- Entrance:
- Cargo Maintenance 1F
-
- Entrance:
- Cargo Maintenance 1F
-
- Entrance:
- The Perch Entrance
-
- Where:
- One-way elevator. Cannot be taken back to Perch Access Elevator on 36F of the Executive Floors
-
- Where:
- Vault over the glass railing to descend onto the executive floor below (36F)
About
What this world is doing on the plate, and the numbers behind it.
- Updated August 31, 2026
- Kevin Henrique
- Editorial policy
Iceland is the first chart Bond reads
The crash site sits on the ice. Central Camp is the container yard. Deployment Camp holds the first rooms after the wreck. The classified overlay marks the same buildings the pause map uses in Against the Odds.
Malta is the training ground. The London nightclub is the first assignment in the city. The Grand Carpathian Hotel is the Slovakia job. Mauritania is the desert camp. The Works and Arts Museum is the Kensington floor. Webb Industries is the tower. The Pearl is the yacht. Postcards, playing cards, intel, mementos, and legacy items stay on. Batteries, chemicals, stairs, and passages start hidden so each floor stays readable until you hunt one list.
Games
Prove you know 007 First Light. 780 named pins sit on this plate. Name a still, drop a pin on a place, or read a blurb. Repeated marks — stars, chests, the same name twice — stay out of the round.
Maps
Other maps of this work. Open one to swap the board — overworld, interiors, a second sea.
-
Iceland Crash site, Central Camp, and Deployment Camp: postcard, playing card, Cruciform Key, and sabotage.
-
Malta The training grounds: intel files, playing cards, and the Malta postcard.
-
London Nightclub Bond's first night out: disguises, memento, playing card, and batteries.
-
Grand Carpathian Hotel The Slovakia hotel: keys, locked doors, sabotage, and collectibles on every floor.
-
Mauritania The desert camp: intel, playing cards, sabotage, and the Mauritania postcard.
-
Works and Arts Museum The Kensington museum: intel, batteries, sabotage, and security cameras.
-
Webb Industries Webb's tower: offices, sabotage, firearms, and collectibles from the lobby to the labs.
-
The Pearl The yacht: intel, playing cards, disguises, and the Vietnam postcard.